Treebeard Posted June 23, 2012 Report Share Posted June 23, 2012 I've managed to get the Exchange Familiar ability by raising Zoology to 11. But when I trigger it trying to save scum my way to the faux dragon I seem to hit a limited selection of familiars all the time (muffler, shade, lizard, plant, goldfish and one or two others rarely). Is there anything driving this other than pure probability? Pre-reqs to get particular types of familiar? A random selection table that is biased towards some types of familiars over others? Link to comment Share on other sites More sharing options...
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