blondetiger Posted April 5, 2013 Report Share Posted April 5, 2013 I downloaded ModTools last week to help me understand the game better and to see which adventures would be best. The Wikia lacks a lot of information, not just on Adventures but on some of the basics as well. And searching for something is just too confusing. I don't always remember what the Parent skill of a Subskill I'm looking for is and when I search for it on Wikia, the parent skill page doesn't show up. Plus, the Subskill pages (Expand, Item, etc) which show up first in the search results, don't always link back to the Subskill/Parent Skill page I've started adding more redirects for the Subskill page so I can find things easier that way (although why there is both that page AND the Alphabetical List of Skills page, I don't know (plus why isn't it just called Skill List so it's under the S's?)). Anyway, I'm not sure if I'll ever get around to adding more links to these deeply nested pages, but I have started on Adventures. I don't like playing adventures over and over so I prefer knowing what option gives what bonus the first time around. But there was no way I was going to start adding adventures to Wikia without some sort of template! I thought an Infobox would be the best way for those who want some basic information to view without reading all the options. You can view the template here. The documentation is long but I didn't want any confusion. Please let me know if you think something should or shouldn't be in the Infobox. I wasn't sure about Roll Levels but some Adventures have much higher roll levels than others and I thought people who didn't want to get spoiled with the options would like an idea of difficulty. I was also unsure about Automatic and Possible Benefits. I thought non-option people would like to know the definite benefits to playing the whole adventure. I could combine both as Benefits if many think that would be better, or I could just list the Automatic benefits. I'm pretty sure every adventure has at least 1 automatic benefit if you play it all the way through. I've already found that there are just too many of both types to list unless the adventure is super duper short, so I've been adding just the big/best ones (like an attribute expansion). So using this template and stealing the format others have used already, I've added four new Adventures this week. I started with a couple super-short and then I added 2 more from the recommendations Lira gave here. You can get an idea of the look from the last one I wrote, The Much-Rumored Tower. I probably won't get to writing anymore until next week and I don't really have an order on which adventure I will do next. I might go back to the A's or I might go back to Lira's post and do Cloud Skies which I have played and Pop Quiz which I haven't. So other than suggestions on the format or content of the Template or the Adventures themselves (and please do suggest), do you have any requests on what Adventure(s) you'd like to see? Btw, I don't know if it's obvious but the black line (---- Wikitext) indicates a Pause or New Step in an Adventure. So Carnage doesn't have one because you can finish the adventure in one day/time slot but The Much-Rumored Tower has 2 lines as there will be 2 breaks in the adventure where you'll have to come back (so it takes 3 days to finish). These pauses are unrelated to the "Pause Adventure" I've placed next to some failures where you'll have to come back and try again like on Across the Fields. Some failures, of course, End the Adventure and I have noted those too but the Pause Adventure lets you come back and try again. Sometimes you have to redo the same option, sometimes you have to go back several options earlier, and I have not noted this on Wikia because I didn't think it mattered all that much... Please tell me the black line's meaning is obvious and I just made this post longer for nothing! Also, I haven't looked much at the other stuff on ModTools because it seems Wikia has Skills and Items pretty covered, but is there anything else that you'd like to see worked on? I probably won't get to it for awhile as there are a lot of Adventures but I might get bored of them (the coding, not the playing). It would be easy to turn to the rest of the site and do major organizing but I don't know what are the most important things to everyone plus some things are already sort of organized, just not in ways I agree with and I don't want to upset Draigh or anyone So thoughts, suggestions, and requests? Link to comment Share on other sites More sharing options...
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