Perles75 Posted September 2, 2011 Report Share Posted September 2, 2011 Hello, this thread is not a critic to the game or to the idea of a familiar. I put it in a form of a provocative question in order to understand an area of the game which is still quite puzzling to me. OK, Familiars surely have nice things attached to them: they open up a couple of adventures, they are a classic amongst mages, and they are cute. However, I still fail to see why I should spend many of my precious actions (and at least one background point) to develop them, as for example to raise their skills instead of mine. From what I understood, skill-wise it's not efficient (you have to invest a lot in Bond and anyway they count half). Background-wise, of course you can make a character that is fond of animals and so on, but I don't see many drawbacks if you decide not to put a single point to your familiar. To sum up: why should I care? Link to comment Share on other sites More sharing options...
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