Impet Posted August 22, 2010 Report Share Posted August 22, 2010 I've installed the new patch. A part of this 'cannot fail bug' (or feature?) may be that that location Academagia: Block Puzzle is not actually testing the (Puzzles + Luck > 17) roll like it claims. By the time I had visited this location 6 times, I had ceased failing red and purple choices. My luck is 2, even once my puzzles is at 10, that adds up to 12. I shouldn't be able to get the bonus merit points or glory at all at this point, but I am definately getting the merit (I can see the increase happening there) and maybe am getting the silent glory too. Sidenote, I've not yet gotten any messages in the history about temporary improvements to my chance of success. I'm just... good at everything wether I know it or not. Link to comment Share on other sites More sharing options...
Legate of Mineta Posted August 22, 2010 Report Share Posted August 22, 2010 Impet; Is this a new game, or an old one? Thanks! Link to comment Share on other sites More sharing options...
Impet Posted August 22, 2010 Author Report Share Posted August 22, 2010 Totally a new character. I'd expect things to be wierd between old saves/new updates. Link to comment Share on other sites More sharing options...
Legate of Mineta Posted August 22, 2010 Report Share Posted August 22, 2010 Impet; Alright, please bundle your latest save in which you can improbably succeed at the reds and purples and pm it to me, please. I hate to detract from your success, but it must go. Edit: The game is testing the Roll, it's just that it's overall a Glorious place. That will be dealt with in CP1. Link to comment Share on other sites More sharing options...
Impet Posted August 22, 2010 Author Report Share Posted August 22, 2010 Ha! For now, my 'Revision' playstyle has trumped the programmers/your 'Negation' debugging, Sir Legate! Detract/retract/fix this success bug any way you can - I'd prefer to play the game, not this bug, heh. And the 'way' I like to play... it's kinda hard for me to play freely without triggering it ;p. I bequeath to you two saves, both with the bug. One is my currently being played game, a few months in and likely a mess to search through, but may help confirm that the bug, once triggered, stays with you a LONG time. The second, Testin Successbug character, was played to show how fast this bug can be triggered - everything done (except one rest) was done to trigger the bug, and I played him only until I got the first 'impossible success', then saved. Continued play to the next event, to make sure it was still bugged, it was. Sending you the 'right after bug first appeared' save, so you can autopsy a very clean and direct form of it. An event happened on first week, day 6, saturday, and didn't have the success bug yet. An event happened on day 7, sunday, and did have the bug. http://rapidshare.com/files/414468653/Patc...success_bug.ams http://rapidshare.com/files/414468685/Testin_Successbug.ams Good luck and may I recommend casting 'Wand Amplification' if needed? Link to comment Share on other sites More sharing options...
Legate of Mineta Posted August 22, 2010 Report Share Posted August 22, 2010 Impet; Much appreciated! Link to comment Share on other sites More sharing options...
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