CremePudding Posted August 8, 2011 Report Share Posted August 8, 2011 Dispassion Adventure Prerequisite: Dispassion >= 3 =============================================== Part 1: Dreaming with the Headmaster! What a weird dream. You are standing in front of the Legate in your pajamas. Hmmm- "Ah! Good to see you, @playername@." Good to see you in my dreams too, Legate. "But... I am not sleeping..." But you are! The people in your dreams don't sleep! "But you aren't dreaming!" Professor Piaxenza's voice boom out from the ceiling. "Orsi, can you please begin? Let's just say I did a sleepwalking glamour on @playername@." Oh. How embarassing. "Alright, alright. A majority of our faculty is... distracted." "Distracted?" "Very distracted, I must say- and I think you are the only student capable of fixing this." You? What talents of your is so incredible? The Legate frowns. "You are... well, I will be blunt. You are good at sucking people's passion dry. Normally in a school nobody would like this kind of influence, but this is exactly what we need for now." Ouch. And how are you needed? "I just said the faculty is distracted, right? They are distracted by something they are not just passionate about, but obsessed with. If we don't get this fixed within tonight, Academagia will found itself without Professors tomorrow..." The Legate raise his eyebrows in expectation to your response. ============================================ Exit 1: Passion. Sure! (Automatic Success) Of course! Anything for the school (and the Legate)! The Legate smiles in relief, and slumps in a nearby armchair. "I am afraid you'd say no or take an hour to think. Thanks, @playername@, now listen carefully..." +1 Relationship with Orso Orsi -------------------------------------------- Exit 2: You helped him once, you will help him again. (Requires Memory: You are working with the Legate.) "You know, that was a really mean thing to say." "I just kind of forgot you are also the one whole pulled me out of deep trouble. Come on, I am the Legate!" "Whatever. Did you actually expect me to say no?" "No. And listen carefully...." +1 Dedication +1 Relationship with Orso Orsi -------------------------------------------- Exit 3: Dispassion. Demonstrate! (Requires Dispassion >= 5) What? You? To subdue the instructors' obsession? You won't last a second. The faculty is a bunch of beasts. Professor Knoht? She can kill someone by flicking her wand the wrong way during her frequent brain-lapse. Professor von Ruppercht will probably eat you along with his pies. Professor Leith probably will brew you into some immortality potion, and Professor Monetario might make you a Sleeping Beauty along with himself, and... ...To say the least, this is a stupid idea. A Legate should exercise his authority over the riff-raff faculty, not you, and YOU.ARE.SO.OUT.OF.THIS.PLAN! The Legate stares at you with his mouth agape. "You are right," he turns around, voice shaking, "This is a bad idea." "Hey wait! I am just demonstrating-" "You are?" "Seems to be a bit of an overkill though." "I love you so much, @playername@. And now listen..." +2 Relationship with Orso Orsi Continue to Part 2 Immediately? The whole thing happens overnight... ========================================================================= ========================================================================= ========================================================================= Part 2 A Wand of Passion. Capable of manipulating passion and love. And instead, it is being used by a thief to... distract the professors? The Legate sighs. "It is actually not that bad a plan for a thief. Academagia does have its own share of treasures..." The Legate step aside, revealing a few robed figures lying on the ground, unconscious, and glowing with a soft green light. "Fortunately, I met the thieves on the way when I was returning from Mineta. They were stupid enough to walk through the Great Gate." "So what's the problem?" "The one with the wand escaped. And he stole the-" The Legate abruptly stops, and shakes his head. "You don't need to know that. Anyway, I would like you to fix our instructors." "Erm, can you get more specific than that?" A sheet of paper materialize on your palm. "There. Now go!" The Legate suddenly falls through the floor. You gaze upon the list. Words in golden ink slowly forms a sentence. "Of utmost priority: Professor Pluiete and Professor Massioti, Ardica Lake" And the list couldn't be more right. What greet your sight upon your arrival is the two professor swimming frantically in their robes with a dozen drooling sirens in pursuit. Ahhh, lust. That Wand of Passion is pretty terrifying. ========================================================================= Exit 1: Glamour Methods. Make'em ugly! (Charm/Glamour Methods v.5) Success: One flick of your wand and the two professors' heads turn into sharks. Appearance-wise, anyway. The fans of Professor Pluiete might weep if they see this, but it is certainly better then being captured by lustful sirens. And the professors are certainly very grateful as they climb ashore and thank you with a smile. You decided not to mention you have trouble reverting the glamour, and scamper away. Really, the image of a shark-headed Professor Pluiete smiling is quite nightmarish indeed. +1 Flawless Timing +1 Variable: Time Passed.... Failure: One flick, two phemes, three swing. The spell miss its target by a mile. Professor Pluiete began to fall behind. A siren accelerate and begin to gain on Professor Massioti. You panick and fire a slowing spell on the sirens instead. As the professors began to gain distance and climb ashore when the sirens are far enough, your slowing spell suddenly bounce off from beneath the lake straight into your face. Drat. +2 Variable: Time Passed.... ------------------ Exit 2: Brute Strength. Get in the water and "move" the sirens away. (Strength/Swimming v.15) Success: You breathe deeply and hop into the lake. It took you only a few seconds to catch up to the sirens - they were all swimming in circles, so you just had to pick a spot and wait. Then you grab them one by one and casually toss them aside. Some of the sirens retreat upon seeing your herculean feat. After checking over the professors to see they are fine (which Leo Massioti proudly assure you they are), you scamper away quickly, ignoring the professor's invitation to "do this again" in the future. +1 Brute Strength +1 Variable: Time Passed.... Failure: You breathe deeply and hop into the lake. It took you only a few seconds to catch up to the sirens - they were all swimming in circles, so you just had to pick a spot and wait. You grab a siren by the head, and try to toss them aside. You get slapped in the face quite a few times. The two professors move in the siren slapping you and try to shove her aside. A few more sirens jump in. It took quite some time before the sirens get tired of wrestling and slapping and began to disperse. The professors briefly thank you as you quickly scamper out of the lake and to your next target. Ow! +1 Wrestling +2 Variable: Time Passed.... ------------------ Exit 3: Voice. Sing at the siren. (Charm/Voice v.5) Success: You began to sing, making up insulting lyrics about sirens, and the siren glares at you with anger. The Professors take the opportunity to climb ashore, and thank you for pulling them out of trouble. You ran away from the lake towards your next target, singing the song along the way. As you scamper away, you vaguely heard the Professor Massoiti suggesting to Professor Pluiete that he should get you compose a song to memorize grammar. Ugh. +1 Insult +1 Variable: Time Passed.... Failure: You began to sing, making up insulting lyrics about sirens, and the siren glares at you with anger. No one bothers to pay attention to you. The siren merrily continues on their chase and the professors continue to swim frantically. You keep on rising your voice, coughing a few times in the process as your vocal cord face its biggest challenge ever. After quite some time, your voice finally reach an audible level. The Professors slip away as the sirens glare at you, and you scamper off in an hurry to the next target. +2 Variable: Time Passed.... ------------------ Exit 4: Mastery. Temporarily override their lust. (Fitness/Mastery Methods v.10) Success: Sensing that mastering the sirens in front of professors might be too risky, you etches up the phemes for the seemingly innocuous spell "Induce Napping" instead. One by one the sirens sink into the water with peaceful snoring. Professor Massoiti runs to you and comments that your "sleeping glamour" is totally wicked and might be fun for some specialist Rimbal matches. You haven't the heart or the courage to tell him. You just scamper away. Regardless, it is a good discovery - Mastery do works on sirens! +1 Mastery Methods +1 Variable: Time Passed.... Failure: Sensing that mastering the sirens in front of professors might be too risky, you etches up the phemes for the seemingly innocuous spell "Induce Napping" instead. One by one the sirens sink into the water with peaceful snoring. As the professors approaches you, the spell suddenly bounce from beneath the lake hitting the professors. It took you quite some time to wake them up and make sure they are alive. Drat. +1 Mastery Methods +2 Variable: Time Passed.... Continue to Part 3 immediately? Link to comment Share on other sites More sharing options...
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