Rossa Posted April 1, 2022 Report Share Posted April 1, 2022 (edited) I am asking purely from a game mechanical perspective, as from a casual perspective, it is obvious that a worthwhile adventure is a good/fun/interesting one. A lot of people seem to agree that the quest line "requesting a meeting with your mentor" is quite worthwhile to pursue, but I'm a bit confused as to why. The adventure has 13 stages, which means it's incredibly long, but the only meaningful rewards it provides is +1 to two attributes and arguable the Glow of Victory spell which may be useful for buffing during midterms for casual player. On the flipside there are adventures like Just Another Day in Mineta, A Day in Frontino, Exploring for the sake of...um..... and so forth which take only 1 action and gives +1 to an attribute. So at least on the surface it feels like there is a huge disparity in the rewards. Can someone more experienced elaborate or give their opinions? Am I missing the point entirely? Edited April 1, 2022 by Rossa Surface!=Service Quote Link to comment Share on other sites More sharing options...
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