Indalecio Posted September 10, 2010 Report Share Posted September 10, 2010 I paid the 900 pims tuition, and tried it 8-9 times, and only got it to trigger once. I was using Calculate Odds, but that has a cooldown. Anyone have suggestions on getting the most out of this ability? Link to comment Share on other sites More sharing options...
Gwendall Posted September 10, 2010 Report Share Posted September 10, 2010 Honestly it is what it is - a very low chance. Just stack % chance buffs like Question Self. Really the big advantage was bulking up every incantation subskill at once using the Study at Contu's command. My guy wasn't investing in incantation and I was able to rocket to 8 in no time. Link to comment Share on other sites More sharing options...
Indalecio Posted September 10, 2010 Author Report Share Posted September 10, 2010 So on a weekend day I could use. Question Self Calculate Odds Irregular Study at Contu's Is there much Saving and Reloading involved? Also, the description mentions possible raising of attributes. Has this happened to anyone? Link to comment Share on other sites More sharing options...
Legate of Mineta Posted September 10, 2010 Report Share Posted September 10, 2010 A quick note on this Ability: it has some fun Effects (including Attribute boosts), but the odds are about 1:60 for an Attribute. The 'best' effect you can win is 1:120. Overall, I'd say this Ability needs an Automatic Effect in addition to the (rare) possibility of the more interesting (not always positive!) rewards. Link to comment Share on other sites More sharing options...
Draigh Posted September 10, 2010 Report Share Posted September 10, 2010 On what are those chances based? Which kind of boosts have an effect on it? Link to comment Share on other sites More sharing options...
Legate of Mineta Posted September 10, 2010 Report Share Posted September 10, 2010 Draigh; It's a very small Chance of Success- only your Chance of Success will matter here. Link to comment Share on other sites More sharing options...
Draigh Posted September 10, 2010 Report Share Posted September 10, 2010 Noted *wonders if the wiki has an entry about that one yet* Link to comment Share on other sites More sharing options...
Indalecio Posted September 10, 2010 Author Report Share Posted September 10, 2010 ^As far as I can tell it doesn't. Link to comment Share on other sites More sharing options...
Mumbles Posted September 10, 2010 Report Share Posted September 10, 2010 Can you load buffs on the same day and have them take effect in your evening action? For instance, you cast a spell with a sleuthing boost, train in sleuthing and then have an event/adventure/ability that requires a sleuthing roll. Will the two boosts from morning and afternoon apply? Asking because, one, I'm unsure myself and, two, the example above used that. (It appears to me that friendship increases aren't applied until the end-of-day tally.) Link to comment Share on other sites More sharing options...
Legate of Mineta Posted September 10, 2010 Report Share Posted September 10, 2010 Mumbles; Yes- the buffs should apply before the Adventure. Link to comment Share on other sites More sharing options...
Lucien Posted September 11, 2010 Report Share Posted September 11, 2010 When I succeed all it shows as a change is an increase of stress by 3. Am I so unlucky that all I get is the negative effect, or is the benefit hidden somehow? Link to comment Share on other sites More sharing options...
Legate of Mineta Posted September 11, 2010 Report Share Posted September 11, 2010 Lucien; No- one of the possible results of the Action is that you gain Stress. Overall, it needs to be reworked. Link to comment Share on other sites More sharing options...
Lucien Posted September 11, 2010 Report Share Posted September 11, 2010 Even with the buff of temporarily increasing the chance of success, I still don't succeed heh. Link to comment Share on other sites More sharing options...
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