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Old "Patches, Hot Fixes" Thread

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Schwarzbart;

 

Sorry, no early release. :)

 

We're in process to create Content Patch 2, and they will be released simultaneously- later today.

 

Legate...do you guys sleep? :)

 

Seriously, I've never seen such a support for a game...you guys are truly something different!

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mecharm;

 

We do sleep! We're gamers too, though- we know the value of support, and vowed to do our best with our own game. Once we move full steam into production on Year 2, though, we'll probably have to lower our forum presence at least. :)

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So we can expect patch 6 and DLC 2 yet tonight? Interesting. One thing I want to check on, though... Will we be able to use multiple DLC packs simultaneously, or is Academagia limited to only including one 'modpack' at a time?

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or if the DLC mods are inclusive. Does DLC 2 contain both DLC 1 and 2?

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Wow the release today is realy late ^^ EST its already past midnight ;).

Btw this Patch contains now the conrect max display for Skills and SS?

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Schwarzbart;

 

No, unfortunately not. The bulk of the patch will be a complete rework of the caching system, so that it requires no work in the future for our Players. The Max display might come in Patch 7, but there are a few things before it. We'll see.

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Consolidated Patch 6 and Content Patch 2 has been released, and can be found here:

 

Instructions: Copy all files and place into your Academagia install folder (same folder as Academagia.exe). For example: C:\Program Files\Academagia\Mods\Content.mdm (Please overwrite all files.)

Important: You must begin a new game in order to make use of the Content Patch. When you begin a new game, simply check 'Content Package 2' under mods, and proceed.

 

Before you Install: Patch 6 does not require you to create a new game, but if you wish to have certain fixes, you will need to create a new one. This Patch is cumulative with all previous Patches.

 

This Patch adds these features:

 

1) The Astronomy Research path now has a Lore at Level 9

2) The Beguile Research path now has an Ability at level 10

3) The Listen Research path now has an Ability at level 10

4) The Early Empire Research path now has a Lore at level 9

 

...and covers these issues:

 

1) Window to the Past corrected

2) Athletics Room Ability reviewed

3) "And so invite the Wyrms of ruin..." reviewed

4) Cage of Locusts clarified

5) Description of Improved Familiar Handling...improved

6) Imperial Decree on Parental Fidelity now much more potent

7) Narrow Focus now has better targeting

8) Herald's Whisker is a bit more consistently sized

9) The Graffiti Room at Tertoliod's Observatory now has a much more attainable Prerequisite

10) The Grand Forge of the Academagia now Increases Skills correctly

11) The Defame Action is more useful

12) Date Like You Mean It is more useful

13) The Glow of Victory Description is now more correct

14) The Amulet of Bloody Tears now has an Item Picture

15) The Hypnotize Action is now 100% more useful

16) Certain stages of the Faux Dragon Adventure are no longer timed

17) The Level 10 Skill Perk of Music now correctly expands Music Theory Maximum

18) Familiar Exploits: Town and Familiar reworked

19) Godina Students may now visit their own Common Room without raising the ire of the Instructors

20) Merit Prize XV now has a Description

21) Massage Muscles now has a Description

22) Winning Duels now suppress Hostile Choice behavior for both losing Students and Players

23) Research can now correctly be leveled

24) The Academagia Cache system has been completely refactored for ease of use now and in the future

 

...as well as many typos.

 

Special thanks to the following Academagians who originally suggested or raised awareness of these:

 

Danae

Draigh

Emperor Norton

Erthael

Jazerus

jc315

KenP

laclongguan

Lucien

Mikka

Mumbles

nightguard

Random Logician

Rideword

Saluki

Schwarzbart

sebadq

Torolf

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Patch 7 is expected to include:

 

1) Modifiers for Skills and Attributes displayed

2) Increased Reporting on Clique Fighting v1

3) Return to current Day button

4) Hotkeys

 

...as well as minor fixes and improvements.

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I'm looking at the improvements since the release version, and thinking that all these improvements ( and more ) will be in Year 2, one should imagine that it has the potential to be legendary. I'm just hoping that you don't have development issues ( read: money problems ) along the way.

 

We take so much for granted with the frequent updates, but I think most of us would find the release version unplayable compared to what we have now. Not that it was bad at the time, it's just so much better now.

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Ranielle;

 

We appreciate the kind words! We are gamers too, so we are handling support and improvements the way that we'd like our favorite games to be handled: with transparency and with as many updates as necessary. :)

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Was the Catche Rework also hoped to deal with the fanishing skills after reloading and the CTD that are related to this?

Because sadly I still encounter both with this update.

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Any Infos if it will be a early release today or more likely a late release?

Also will be everything listed in or is something alredy decided for a later Patch from the list?

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Thanks Legate of Mineta,

 

So I will have a look every now and then for the webpage if the release is already is here ^^.

Also that the Skill max display finaly will get fixed is great ^^.

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