Schwarzbart Posted March 25, 2011 Report Share Posted March 25, 2011 Sadly my Suggestion about the 20 point healing with the Intruduction letter didn't work out well . My Char now have Vit 22 with a max of 4 displayed on the mouse over. Also I now have 2 chars with -4 standing (1 Morvidus and 1 from Godina) probably my other suggestion made it into the game without removing the Random Morvidus (Will be a interesting year but at last No real problematic one at -4) Edit made a restart because I messed something in my kbackgrounds and now I have one Char at -8 (A Aranaz) and a other at -4 oO (and because the -4 was Joana a other new start ^^) Link to comment Share on other sites More sharing options...
Legate of Mineta Posted March 25, 2011 Report Share Posted March 25, 2011 Schwarzbart; We noticed that roll-over text, too, but it should correctly be at your Maximum. The first time you take any Damage, you'll see it correctly revised. I don't think we'll do anything with that particular issue, but only because I'd like to close the actual issue present in Character Creation. Link to comment Share on other sites More sharing options...
Schwarzbart Posted March 25, 2011 Author Report Share Posted March 25, 2011 Whats about the 2 Chars at -4 or even worse in the second start one at -8 and the other at -4 bug? Link to comment Share on other sites More sharing options...
Legate of Mineta Posted March 25, 2011 Report Share Posted March 25, 2011 Schwarzbart; I believe that comes from a Background? I don't believe it is a bug -it may be a limitation of the engine- but it might be able to be improved. Link to comment Share on other sites More sharing options...
Schwarzbart Posted March 25, 2011 Author Report Share Posted March 25, 2011 Yes I have both negativ Standing Backgrounds (Traitor and Bitter Enemy) but -8 souldn't hapen at all at the start, or? But even 2 times -4 looks out of place. (I even made a backupsave when I got -8 and -4 in the start) Link to comment Share on other sites More sharing options...
Legate of Mineta Posted March 25, 2011 Report Share Posted March 25, 2011 Schwarzbart; Unfortunately, it's possible for that to occur, but not intended. We'll see if we can make some changes here. Link to comment Share on other sites More sharing options...
Schwarzbart Posted March 25, 2011 Author Report Share Posted March 25, 2011 No Bug but I wonder if Procrastinate is a common english word because its the first time I read it (RE - Laundry). With the exit only labled with this word I haved to look for a translation in the Inet to continue at this point. Link to comment Share on other sites More sharing options...
Legate of Mineta Posted March 25, 2011 Report Share Posted March 25, 2011 Schwarzbart; Haha, it is, definitely all too common. Link to comment Share on other sites More sharing options...
Schwarzbart Posted March 25, 2011 Author Report Share Posted March 25, 2011 Ok a new word learned today ^^. I am confused about the gender of my Rabbit Familiar (Rapidly) because in Tutorial Adventure 04 Exit 2 my Rabbit is flages as She but for the Familiar Adventure Rabbit to make any sense hte familiar must be male. Edit: just looked the Familiar is flaged as Female in the ModDb Link to comment Share on other sites More sharing options...
Legate of Mineta Posted March 25, 2011 Report Share Posted March 25, 2011 Schwarzbart; That sounds like a problem with the content, alright. I'll send this to the team straight away. Link to comment Share on other sites More sharing options...
Schwarzbart Posted March 26, 2011 Author Report Share Posted March 26, 2011 Stenchtastic dont show up under Emotions (even if it is no Emotion I still think it should be displayed) Also I would suggest that at last after 2 Weeks or such this affliction sould be gone and not just by resting. (-3 Charm that even can bring your Charm to negative numbers for 2 weeks is punishment enough but forcing to waste a timeslot on Rest is realy bad ^^) Edit: Is it intended that when I loose Anxiety that I get Embracement? (I got Anxienty on Friday and rested Saturday to get lost of Stenchtastic but got Embracement then) Link to comment Share on other sites More sharing options...
Legate of Mineta Posted March 26, 2011 Report Share Posted March 26, 2011 It would be nice if Afflictions did have a duration, but this is an engine limitation (as with Stenchtastic.) It's possible that we'll be able to implement it in the future- but it's more likely this will appear in Year 2. I believe the progression is Anxiety -> Embarrassment, but I'll double-check. Thanks! Link to comment Share on other sites More sharing options...
Adrian Posted March 26, 2011 Report Share Posted March 26, 2011 Nothing new, but I found Schwartzbart's first comment as well, with the quite surprising amout of vitality. A shame they aren't real, but what can you do? Procrastinate is... somewhat common, I've bumped into it here and there. It is sadly a habbit of mine, but I'll live (I hope). Found a wacko link though, in Random Event Gates 3, I failed the Reason check; It should (in my case) simply link to Pachait, but I got his detention skills and all that kind of nonsense. Link to comment Share on other sites More sharing options...
Adrian Posted March 26, 2011 Report Share Posted March 26, 2011 Hmm it would seem my vitality points are real, or at the very least it just dropped from 24 to 23. Not that I am complaining much Also found that in, Random Event Revenge 1, in the observation to see who Vettor is with, there is some funky linking as well. Link to comment Share on other sites More sharing options...
Legate of Mineta Posted March 26, 2011 Report Share Posted March 26, 2011 Adrian; Hmm- our tests do not show that particular problem...please pm me with a save so I can review it. We'll review the Random Event for DLC 8, thanks! Link to comment Share on other sites More sharing options...
Schwarzbart Posted March 27, 2011 Author Report Share Posted March 27, 2011 Seeds 2 give 2x the Organism Pheme. Link to comment Share on other sites More sharing options...
Legate of Mineta Posted March 27, 2011 Report Share Posted March 27, 2011 Schwarzbart; Thanks! We'll close that in DLC 8. Link to comment Share on other sites More sharing options...
Adrian Posted March 27, 2011 Report Share Posted March 27, 2011 I hate to bring this up again but there seem to be something fishy about how skill infomation is shown for familiars (my little ferret at least). I taught my ferret all three bonds in addition to wit with a improved familiar handling - and that worked perfectly (I think (hope!)) but when I press any of the bonds (or the wit for that matter), in the familiar's tab, to see how many points I need to invest to raise bonds once more, I am told that bonds are currently at 0 and wit is currently maxed at 10. It seems like it shows MY skill values rather than my familiars. It's likely been reported before, but I thought I'd just mention it again. I am unsure if it will be cleared if I reopen Academagia, but I'm too tired to try. Link to comment Share on other sites More sharing options...
Legate of Mineta Posted March 27, 2011 Report Share Posted March 27, 2011 Adrian; Hmm, it's been reported *and* corrected. It's possible it resurfaced, but please double-check F12 to verify you see 1.3.2.0. If so...send over your save game, if you would. Link to comment Share on other sites More sharing options...
Adrian Posted March 27, 2011 Report Share Posted March 27, 2011 It is version 1.3.2.0 I'll upload it and send you a link soon(ish) Link to comment Share on other sites More sharing options...
Schwarzbart Posted March 28, 2011 Author Report Share Posted March 28, 2011 The "Maestringer", a Violine, is flaged as a Hand item not as a Musical Instrument item! Also the "Petrified Pinewood Piccolo" from the same Adventure probably sould be a Musical Instrument instead of a Hand item. Link to comment Share on other sites More sharing options...
Legate of Mineta Posted March 28, 2011 Report Share Posted March 28, 2011 Schwarzbart; Thanks! We'll look at that one in DLC 8. Link to comment Share on other sites More sharing options...
Schwarzbart Posted March 28, 2011 Author Report Share Posted March 28, 2011 Because my edit was at the nearly same time then your answear here my Edit again ^^ The "Petrified Pinewood Piccolo" from the same Adventure probably sould be a Musical Instrument instead of a Hand item. Link to comment Share on other sites More sharing options...
Legate of Mineta Posted March 28, 2011 Report Share Posted March 28, 2011 Excellent, thank you. Link to comment Share on other sites More sharing options...
Schwarzbart Posted March 28, 2011 Author Report Share Posted March 28, 2011 I probably encountered a Clique bug My clique was found in the first game week but now I am in a complet different clique. I would say its maybe it was a clique fight if not my fist member and I where in 2 differnet cliques with only 1 other member each and both are not members of the orginal clique. Also the Clique Name of the clique I started dont exist any more! (Sadly I didnt look for my Clique for a long time so I dont know when it hapened) Link to comment Share on other sites More sharing options...
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