ArcticuKitsu Posted July 29, 2016 Report Share Posted July 29, 2016 Noted. Hoping for a nice smooth evolution, similar to how KanColle has been adding various elements throughout the years. Plane experience, as well as the new preemptive ASW assault on 100+ ASW stats. Fun stuff. Just wanted to pop by again to note 'Shooting Girl' on SFW Nutaku that that combat is done amusingly, if gimmicky. Seeing your lovelies moving about as they attack the enemy while seeing where & how they got that damage. Even seeing this game as a nice polished version of what KanColle would be, or as inspiration to step up higher into a proper direction. Be interesting to see alternatives to screen switching that you could see your Belles & their vessel in a deformed manner roaming the waters as damage is being done, and such. I guess that would require lots of work, yet should be an interesting alternative if you want to allow variety in combat, if such thing is ever welcomed. Seeing where & how the damage is being done, as well as for immersion. Even a fun element seeing how your units choose to obey your orders, or not. The fun parts of this game being how lengthy it is to recruit these gun girls, the rising affection (natural, not Flower Knight Style), as well as how you grow them. I feel more attached to these girls because I can see gradual progress with them, as I would in Pokemon, and even KanColle. I'm seeing various forms of progress in them that I"m hoping Victory Belles has them, or makes note of them. I think it be fun seeing your Belle mature by loosely obeying orders [unless that's already in the game, forget it] to eventually faithfully obeying them as they mature, and more so when romanced. This is similar to how a Konami killed MMO 'Busou SHinki Battle Rondo' did things with their AI learning your preferences so they would attack in a specific manner. You would order them how to attack, then they'd try to (best of their ability) to do so by attacking in a way you suggested in varying levels of success. This is what I've read for 'Shooter Girl', and am seeing for with 'strategy' commands of 1) 'engage at will', 2) 'Frontal attack', 3) Northern attack, 4) southern attack, among others. If a "learning ai" was added into Victory Belles then I guess I'd find that amusingly immersive, if it's ever considered and added. Another level of growth which would add another level of personalized connection to your Belles, as is happening with these shooter girls. Maybe frustrating at first, yet once you get the ball rolling you'd see how they mature. More of an attachment to your Belles. I'm more familiar with warship battles that I could probably nudge Belles into a certain strategy because firearm combat is oddly complex to me still. Trying to learn the way 'Shooting Girl' does things that I'm simply resorting to "level-assaulting" the enemy. Basically bringing in higher levels to deal with the troublesome issue because I'm too ignorant with nitty-gritty details . I'm learning though, and hopefully the same deal over at Victory Belles as it matures. Bit of gameplay there. Link to comment Share on other sites More sharing options...
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