nkg114 Posted April 22, 2017 Report Share Posted April 22, 2017 I seem to have problem with this adventure ending prematurely in the 1st phase. Success at "Tought it out" immediately ends the adventure, instead of continuing like what the wikia suggests. Is this actually working as intended? Link to comment Share on other sites More sharing options...
Metis Posted April 22, 2017 Report Share Posted April 22, 2017 IIRC succeeding the tough it out option actually does, as intended, end the adventure early. 'S a bit of an odd design choice, but it's what it is...I think. Link to comment Share on other sites More sharing options...
nkg114 Posted April 22, 2017 Author Report Share Posted April 22, 2017 That's indeed an odd design. Is there anyway I can restart it? Maybe with a mod or something. Link to comment Share on other sites More sharing options...
freespace2dotcom Posted April 22, 2017 Report Share Posted April 22, 2017 There are a lot of adventures that continue but you have to use another time slot. Try looking in the adventure list for the title of the next step. If you hover over it you'll see past steps done that were associated with it. Link to comment Share on other sites More sharing options...
Schwarzbart Posted April 22, 2017 Report Share Posted April 22, 2017 That's indeed an odd design. Is there anyway I can restart it? Maybe with a mod or something.Unless you reload at a point before you did the first step no. For mods you only can add them at the start of a game not to a running one. About the adventure, sure it is a bit odd that is you success the roll at the first step you missing it but as the name say its about the infirmary so why do you want to avoid going there? Also there some other adventure / events that have bad options that are more negative then positive if you success at take them. Link to comment Share on other sites More sharing options...
ronikai Posted April 22, 2017 Report Share Posted April 22, 2017 Choosing the tough it out option ends it because it's like choosing to end your sickness through sheer willpower rather than going to the infirmary. Since the adventure revolves around going there it kind of defeats the point. I too was confused the first time that happened to me since I didn't really feel any indication that the option would end the adventure. I've had a lot of instances where the option I choose ends the adventure prematurely and there wasn't much indication towards that. Like they've already said, your only option is to reload a previous save ={/ Link to comment Share on other sites More sharing options...
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