freespace2dotcom Posted May 13, 2011 Report Share Posted May 13, 2011 Hello, I just finished my first runthrough and enjoyed the game immensely. My typical response to games' learning curves is to jump in and learn as I go. But I have a few questions before I start a second go-around: 1. I didn't see any way to train attributes like intelligence, or charm. Is this possible or is it set in stone after character creation? 2. My character experienced Ennui for the second half or so. I read the description but I fail to understand how to properly cure it. do you simply go on adventures in the puzzle area? how does one raise "playfulness"? That was not too obvious to me. 3. The game organizes days into three parts. I understand that the default option on weekdays is "rest", so to me, I see that as a sleeping time, and to change that would imply that the character stays up all night? or is it supposed to simply go only to the evening and sleep is always assumed to happen at night? This goes with question #2 because of the description of going through "long nights" even though I rarely change that from its default "rest" 4. Even though my character focused overwhelmingly on studies and training in class related skills, he still got some underwhelming scores on a few finals. Based on this I suspect that other things are required to increase scores but haven't seen anything else regarding it. Is there? 5. My character was a bookworm, no doubt. Low on the social ladder and no real skills in the area to make it worthwhile to pursue IMO. I had a few instances of being bullied but nothing that couldn't be handled. However, is there a reason to persue relationships or is that something to be developed in future years? Thanks/ Link to comment Share on other sites More sharing options...
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