CremePudding Posted December 29, 2012 Report Share Posted December 29, 2012 Here it is! It looks like a beanbag though, unfortunately. Link to comment Share on other sites More sharing options...
freespace2dotcom Posted December 29, 2012 Author Report Share Posted December 29, 2012 You know that you weren't meant for art when you can't even draw a rock! Ah well, at least I've got company I like the texture, though! Maybe a 3rd party can combine our two Pebbles' and add a couple things and make a decent one! Link to comment Share on other sites More sharing options...
CremePudding Posted December 29, 2012 Report Share Posted December 29, 2012 You know that you weren't meant for art when you can't even draw a rock! Ah well, at least I've got company I like the texture, though! Maybe a 3rd party can combine our two Pebbles' and add a couple things and make a decent one! Don't get your hope up too much, RecurringShockimages.com Link to comment Share on other sites More sharing options...
Schwarzbart Posted March 20, 2014 Report Share Posted March 20, 2014 Thinking this was already planed for CP2 and now get into DLC 16 that's a long time. Link to comment Share on other sites More sharing options...
freespace2dotcom Posted April 6, 2014 Author Report Share Posted April 6, 2014 Heh, longer even than it took me to write it. and I'm world-class slow. http://academagia.invisionzone.com/index.php?showtopic=512&p=16491 (when I had written the first random event for him, December of 2011.) about a year had passed since then and when I posted this thread. Poor Mr. Pebbles has been rotting in development hell for over TWO YEARS! hehe! Since the subject of him has been raised again and I've finally peeked in this part of the forum to notice it, Might I ask how Pebbles will be implemented? IS it going to be with the caveat that the player cannot switch or was that not doable, too much effort for Y1? Link to comment Share on other sites More sharing options...
Legate of Mineta Posted April 6, 2014 Report Share Posted April 6, 2014 Free; I don't think it was ultimately doable in Y1, sadly. There *might* be a special way to handle that in Y2, though. Link to comment Share on other sites More sharing options...
freespace2dotcom Posted April 6, 2014 Author Report Share Posted April 6, 2014 by y2 there won't be a need for it, I suspect. No matter, I think I can write a good y2 story for him eventually. Link to comment Share on other sites More sharing options...
Schwarzbart Posted April 6, 2014 Report Share Posted April 6, 2014 So in Y2 Mr Pebbles suddenly come back when you exchanged him for a other familiar in Y1? Link to comment Share on other sites More sharing options...
freespace2dotcom Posted April 6, 2014 Author Report Share Posted April 6, 2014 hmmm. That's a very, VERY interesting idea..... haha! Link to comment Share on other sites More sharing options...
Legate of Mineta Posted April 7, 2014 Report Share Posted April 7, 2014 Schwarzbart; We're currently thinking so. Link to comment Share on other sites More sharing options...
freespace2dotcom Posted April 7, 2014 Author Report Share Posted April 7, 2014 Make sure its as jarring as possible, hahaha! The bond of having two familiars at once before getting any training for that is awfully painful! Link to comment Share on other sites More sharing options...
Schwarzbart Posted April 7, 2014 Report Share Posted April 7, 2014 How many years is it planed that it take to work of this penalty in either the Stone becomes a useful familiar or the player can get rid of it? Similar to the Black Sheep flaw I think? Link to comment Share on other sites More sharing options...
freespace2dotcom Posted April 7, 2014 Author Report Share Posted April 7, 2014 *cough* from the first post. I think this will still apply even if the Team tweaks the original plan a bit Through his background I have ensured that he will always return as a familiar to the character, at least until the player character does an adventure in Y2 (or later if the player is lazy) which will allow the player character to "break the curse of Pebbles" by discovering his true history! (or if the player fails, then they should at least learn enough about the bond to break it by destroying Pebbles entirely and for good. (for evil or nontalented players who just want rid of him.) I haven't started the Y2 adventure yet but I know where I want to go with it and I'm waiting until I have Y2 in my hands so that I can understand the Y2 system before I write for it. Link to comment Share on other sites More sharing options...
Schwarzbart Posted April 7, 2014 Report Share Posted April 7, 2014 Same for my Y1 adventures I wait till I know how Y2 works before I make a follow up Link to comment Share on other sites More sharing options...
Schwarzbart Posted April 12, 2014 Report Share Posted April 12, 2014 I found a new power of Mr Pebbles he can shake in the pocket that it feels like he shaking his head drastically. (Was in a Hedi adventure) Link to comment Share on other sites More sharing options...
freespace2dotcom Posted April 12, 2014 Author Report Share Posted April 12, 2014 Hmmm. It seems the team liked him and rolled with it, adding some extra stuff for him. the adventures I wrote didn't pan out exactly as I guessed.. but overall that's because the rough parts were smoothed over and edited for flair.... ...To great effect. The player adventure was a great example. I was worried that my lack of understanding of the world would cause some changes here, but despite the editing, its still perfectly the condensed essence of what I was going for. My main problem is that as much as I enjoy reading on pebbles, I personally like Pamela better. (He allows Pam to shine in comparison. That's partially why I wrote him) so I'm kinda unwilling to properly play a serious playthrough with him. I can see why his fitness was raised. I originally wanted him to be worthless in stats so that's why I picked 2 for fitness but I agree 6 makes more sense. I'm also impressed that it seems the team actually made the wand of insanity even more powerful than I had originally planned. (the drawbacks were kinda heavy so I guess that makes sense.) I advise all of you to hold on to that wand for dear life if you want to properly end the bond. I will not say more. (oh, and the weed Oumaima was referring to during Pebbles' journey was intended to be Schwarzbart weed. hehe. I wasn't sure if it could be used in that way so I left it blank but if Schwarzbart approves, then that's what it is... ) Link to comment Share on other sites More sharing options...
Schwarzbart Posted April 13, 2014 Report Share Posted April 13, 2014 Didn't play the 2 adventures so fare because my char is still to weak for them. Link to comment Share on other sites More sharing options...
freespace2dotcom Posted April 13, 2014 Author Report Share Posted April 13, 2014 The familiar adventure is impossible to screw up as far as I can tell. You still get to the end if you fail a step just with different text. I might have chosen to do it a bit differently but overall that would be mere nitpicking. The player adventure for pebbles is F***ing hard though. It makes sense though as he's really a bad luck charm so he would have it easy at others' expense. Link to comment Share on other sites More sharing options...
Schwarzbart Posted April 13, 2014 Report Share Posted April 13, 2014 Yes but the stress I would get is to much. Link to comment Share on other sites More sharing options...
freespace2dotcom Posted April 13, 2014 Author Report Share Posted April 13, 2014 Ah. You get that regardless but I see your point Link to comment Share on other sites More sharing options...
Xandran Posted April 20, 2014 Report Share Posted April 20, 2014 My only problem with this is the idea that Philippe is competent enough at Revision to turn anyone into a toad. Link to comment Share on other sites More sharing options...
Metis Posted April 20, 2014 Report Share Posted April 20, 2014 Philippe is in Morvidus, Revision is a mandated class for him. Mind, if the Revision class adventure is any indication... Link to comment Share on other sites More sharing options...
freespace2dotcom Posted April 20, 2014 Author Report Share Posted April 20, 2014 I think a toadification is more in line with his overall magical ability than say a fireball. at least he's taking the class related to the ability. Link to comment Share on other sites More sharing options...
Xandran Posted April 20, 2014 Report Share Posted April 20, 2014 Oh, definitely, he is taking the class so it's more likely than a complicated Incantation, it's just he generally seems to be...not very good at magic. Link to comment Share on other sites More sharing options...
freespace2dotcom Posted April 20, 2014 Author Report Share Posted April 20, 2014 Bah. He could turn a kid into a bull in another adventure. A toad can't be that much harder. Link to comment Share on other sites More sharing options...
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