Strannik Posted February 8, 2019 Report Share Posted February 8, 2019 Hi guys, I've just started playing this amazing game. Love it. I have a quick question about specific mechanics of this game. I've read a lot of beginners guides, but I am still confused since what I've read seem to clash with my own experience. I am clearly missing something.How exactly can you learn previously unknown sub-skills during adventures/random events? (and how do you suppose to learn about them in general?) Guides seem to indicate that you need to fail (some people said "either fail or succeed", doesn't matter!) a skill check against specific sub-skill you are don't know in order to be informed of this particular sub-skill.1. However, with ghost Pamela, during the very first choice screen you get when you start new game, one of the choices you get (colored black for me) is: "Reason. What should you do?"So, I select this option (because I don't have sub-skill "Reason"). Got a bit of text, then I had to select the actual "action" response choice. However, assuming that the "Reason. What should you do?" is referring to this subskill https://academagia.fandom.com/wiki/Plot of the "Plot" skill, after the event I still had neither "Plot" skill not "Reason" sub-skill. Why?So I am confused. 2. Also during next event (Walk with mentor), when I selected response that that was supposed to give me +1 sub-skill (according to wiki) in the skill I didn't know, that sub-skill also didn't appear on my list after adventure was over. So should I assume that you must already know certain sub-skill in order to increase it when your choice in adventure's dialog supposed to increase it (like "+1SS in wiki")? 3. What is the best way to learn missing sub-skills in general? Doing actions in various locations that suppose to increase subskills? Failing adventure in order to get subskill seem rather bad.Thanks a lot! Quote Link to comment Share on other sites More sharing options...
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