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  1. 7 likes
    I drew a picture of Mahan.
  2. 3 likes
    It's just a simple greeting gif
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    Kirov! from @onigiri121223 on Twitter
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    Here's to hoping this doesn't blow up. So it's been pointed out on Steam that the ingame tutorial is incomplete, the game's learning curve is steep, and the myriad of options available, while great, really doesn't help newcomers figure out just what they're supposed to do. This, I can personally confirm, is entirely on the mark. I figured I'd try and collect and explain some of the basic mechanics that the game doesn't, and hopefully shed some light on them as I go into more detail. If that turns out to be wasted effort than, eh...go read Bobbin Threadbare's LP I suppose, 'cuz I sure as Fish can't help ya'. Anyway: (IMPORTANT) F12 Function: (Advanced) Familiar Training Strategy: (Advanced) The Forbidden Arts (Imagination/Improvisation 101 required): Adventures: Attributes (primary): Attributes (secondary): Character Creation (Mechanics): Character Creation (reference lists): Character Creation (tips on creating a character): Chance of Success/Failure, Chance of Detection, Glory, Parental Approval, Re-Rolls and Skill Substitution: Class Skipping and Detention: Cleanse and Cheesemake Remake (Or: Cheese and Remake): Cliques: Dealing with Bullies: Exams (or: Study and why it's (not) important): Exploring: Merit Race: Pheme Buffing: Random Events: Research: Rolls and Color-Coding: Romance (Or: Why a Lack Thereof?): Skills (Basics and Tips): Stress Bonus:
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    I had been waiting for the Lies episode, but thanks to the D-Day episode they've just put up *hint hint*, I re-checked the 4th Bismark episode. in the comments portion, they note that sponsored series don't get Lies episodes, so I'm posting what they wrote as footnotes:
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    I'm more curious if a Belle picks a world leader as it's captain. Again, imagine Iowa picking FDR and now he's not only the president but also a Belle captain
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    Pure? I dunno about that. I think she knows exactly what she's saying. There's a school of sarcasm/shaming that involves being incredibly polite and well mannered, I considered Hiryu's "apology" for the damage to the golf ball to be very much be part of that.
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    But Shanghai is a coastal city. And yes, we do have the verb in german too. The activity is also rarely known outside harbour cities. Well I do hint "logical" is not the most likely option for germanys behaviour if you don't have any Deus ex machina, as you state correctly. But if the game let's you change the course of war they probably somehow will let you do it. Of course there's also the chance you have to abandon the Reich or fall with it into madness. But setting the game mechanics aside: Yes, Hitler would somehow try to use the Nixen for more Mayhem. As I stated the impact on the german war plans is much smaller than on french or british war plans. They won't be able to get their empires into the game as easily. Yeah, I'm looking at you ANZAC and friends. Also both the Lebensraum idea of Hitler* and his ambitions to roll up the Versailles treaty force him to attack east. The treaty of Brest-Litowsk and it's territorial gains have to be restored for both. There is one possible threat to Hitlers power grip in the Nixen threat. If you see them as a planful power and not a force of nature, they will start and support plans to assasinate Hitler. And their resources could break Hitlers lucky charm he obviously had his entire life regarding those things. And winning against the Nixen without foreign aid will even boost his position as saviour of the fatherland from now a supernatural threat! He's the new promised messias for them! Because a lot of germans saw german victories as his personal victories. (And german defeats as the mistakes of his underlings.....and the atrocities often triggered the sentence: "If the Führer would know about it!") So, yeah thanks BCS for that...... The Kriegsmarine under Raeder and later Dönitz was probably THE most nazi loving branch of the whole regular german forces. They made sure the KM as a whole was seeping nazi ideals to the core. Both Raeder and Dönitz expressed satisfaction in succeding to do so. So if you think "Oh... being send by this lunatic Führer against such a supernatural threat tips off the KM into a partial mutiny." you will be disappointed. The depiction of a strong female Führer and/or nazi loving commander holding an admiral rank by Nel commanding the Scharnhorst** and the small old Reichsmarinecaptain Korky who is thrown into prison (not for the first time) for his lack of political correctness*** and only released after weeks and the realisation of having no other way to keep his Walkürendestroyer under nazi control is painfully accurate in both ways. *Lebensraum is a normal german word.... I can show you housing ads to prove it **Given she's the only captain Scharnhorst accepts, so the nazis have to accept a female captain. ***The nazi version, natürlich
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    Or they could be the assigned commanding officer of the ship when it's forced to fight the Morgana! (Shameless self promotion, HO!) It seems to be a less popular idea in this crowd though... Also, DYM, while I agree that Churchill was a phenomenal man, and debatably one of the most important that ever lived, no amount of anything happening would have allowed hitler to win the Russian front short of the US supporting his anti-communist efforts. That's a discussion for another thread, though.
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    How could a sea-going Belle get a land-locked captain? Well, Shanghai is not just a city in China...
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    Well they at least did Indigo. But...hm... now I know what to talk to them about. Also I think some speculations are from my perspective.... wild.... to put it mildly. I.e. Churchill got no nayes in the house when voted for. Right after british norway invasion failed like it was gallipoli 1916 all over again. And now guess who planned that invasion..... who gave a rats ass about a single overestimated german battlecruiser 6 month ago? And Halifax said no himself. Because he knew appeasement wasn't an option anymore. He was not up for voting. And the Morgana threat is very much a total war situation. Just don't let Churchill talk you into any land invasions of ANY kind. And it probably should be kept in mind 1) we are talking VB here not "VBs of Iron - hyperspeculative history edition", so influence choices will probably be limited to naval war and some obvious consequences. Remember you start as a captain. Not supreme ruler of the INPF or something 2) I don't think you will have that much variety in background of the captains. 90% will be seamen already because how should a ordinary baker in Denver/Stuttgart/Orléans/Moscow/Milano/Harbin/Dehli get into contact with a belle in a port town (or elsewhere)? In fanfic you can put some variety in*, but I doubt ingame will be more variety than "which branch of seamen are you?" and then choose your shirt color. But who am I to talk. So yeah, the pacific will be heavily influenced, while in europe alea acta est. The questions seem smaller, not so fundamental. Will Italy attack france? What about operation Barbarossa? But everything else is in motion. And yes if you can somehow influence the germans to make peace with that aircraft carrier just north of france.... chamberlain may remain until a normal general election. But why cease to steamroll all of poland, france, netherlands and belgium? It's a landwar. And in the cases of belgium (no belles yet) and poland (yes, even if the whole polish navy turns into Belles defending the homeland......) the Belle argument is.... weak? But just to entertain myself and maybe some of my fellow captains: I talked aboot the fokker Churchill above already. But the RN has the hardest time. Pacific: Japan and US.... well I think you get a cold war situation with them. They try to push the threat of Morganas into the waters of the other. But at the same time they try to maintain the balance of power between them. See the funny dance? And the US has to care for the atlantic theater as well. And now tell me dear american captains: How about Japan "offers" you to take care of the pacific, so you can strong arm the Morganas in the atlantic? Only if that fails after months or years they will cooperate. As spain showed: "Neutral" can be up to interpretation. I even think both Japan AND the US will consider and maybe try negotiations with the Morganas. Just think about a Pearl Harbour or Midway situation with added Morganas in the battle, fighting for one side. And please don't forget three other Belle-navies also play a part there: the lovely royal navy, being in the Morgana buisness worldwide, sometimes as sole force.... the soviet navy, directly on the other sides of Nihon. And little dutchland, cranking it up in the dutch indies. Their role will be fun. They are "in touch" with the japanese, the US and the royal navy there. But also share borders with france (in the carribean) and germany. "The Netherlands: Half the navy, thrice the fight." Indian ocean: Good luck RN. India (and everyone else) could get cut off for real and just go all independent way before 1947, when you fail to secure them or their seas. They already drew a lot of forces from there to fight against the nazis when having the luxury to remove forces from there, but now you have to stay weaker in the north sea and atlantic or risk losing colonies. And france faces a similar problem. Italy too, but as mentioned has the luxury of committing to the INPF and thus securing Abessinia, because EVERYONE concerned needs the red sea secured. Can you feel the amore Italy? Atlantic: The northern part is juicy and full of navies. And if you mix in the colour plans of the US for inva..... securing carribean isles, party starts real good. But the south? Just Graf Spee and her suitors/punters/hunters. Also south america without Belles and some colonies in danger to get cut off and independent. Special case soviet union: Three small seas (baltic, black and japanese), in all three theaters an "ally" in the fight against the Morganas (Germany/Poland?, Turkey and Japan). Smells a bit too easy for me, but it gives the opportunity to aid far away.... with the Morgana and capitalist thread alike. And now, due to my obvious bias, my two cents on the weimar republic, currently under nazi management, also known as germany, the nazi reich, the third reich, the german reich or just "The Reich". (Reicht's jetzt? Ja, es reicht.) Yeah, the logical choice is to sack poland. According to updates, the INPF forms on 28th of September. Germany literally sacks warzaw that day and meets the soviets halfway through poland. I can't possibly imagine how a single Belle captain changes the course of a campaign only slightly concerned by sea war. Also the Mists calm down the thread of the royal and french navy (probably busy on their own). And now we can talk peace. Or cease fire or not. Because: Land borders! Big juicy land borders. Denmark, Netherlands (special case, because of the Belles and neutral), Belgium, France..... Paris, here we come. French and british supply lines are on the seas, germans... not so much. The Kattegat has to be fought and kept open for nordish supplies and in the baltic sea: Our new "friend" soviet union and the Kriegsmarine have a lot of ships and a comparably small sea with their Walküren to patrol for Nixen. So yeah.... let's grab what's healthy and ripe and then peace... sure, why not. That's the "logical" choice. It's nearly as boring as the "100% peaceful" choice (which is highly unlikely, but maybe possible). But what if you get out the nazi megalomania "fight them all"? Welcome to hard mode I guess? So yeah, I speculate germany is the only country with three predictable difficulty settings. *DYM's example is impressive and conclusive. Just saying.
  12. 1 like
    The thought occurs to you because Panay mentioned it just a little while ago. As far as the rest, I would suggest a book called "Those Angry Years". Don't underestimate the intensity of US isolationist thought in the pre-Pearl Harbor years. In 1939 the US didn't have allies as such. We were positively allergic to "foreign entanglements" because of how WWI started. That's why despite coming up with the idea the US never joined the League of Nations. I can sympathize with the desire to wax poetic about Japan, but don't forget that the Rape of Nanjing has already happened. The whole fabricated incident at the Marco Polo Bridge has already happened. The abuse of thier mandates in the western Pacific has already happened. Japan had already chosen thier path by 1939. While it is true that Roosevelt was the ultimate pragmatist, he was also very much a Sinophile. It's hard to imagine a scenario where "That Man in the White House" doesn't let Japan stew in thier own juice until they at least withdraw back to Manchuria if not all the way back across the Yalu.
  13. 1 like
    I heartily agree with Dr.YuriMom. I have put money into this game, that while tiny, was my entire life savings at the time. Even still I'm perfectly confident that this game will not just meet, but exceed my expectations for it once it gets released. As one of the writers who has fallen off his duties of late, I'm certain I should get back in and assist in making these forums live once more. I also would love to see more interaction from the team, as that has been one of the major drawing points for me on this game over other kickstarters. It's always massively refreshing to see the developers making effort to connect with their player base and supporters.
  14. 1 like
    I'm getting my popcorn ready for later years, to go with ships that were named for reasons directly associated with battles/events that the player might be able to avoid/ prevent (I'm looking at you, The Sullivans. You too, Shangri-la).
  15. 1 like
    A classic one. An RAF pilot goes to a primary school to talk about what it was like during the war. At one point he starts talking about one sortie he went out on. "There was me and my wingman, just flying over the cliffs of Dover, when all of a sudden two Fokkers jumped us and I had to break off." Theres some snickering as he continues on. "Fortubately my squadron leader was able to come to our help just as another three Fokkers engaged us." The snickering continues until the teacher speaks up. "Children, please. Stop snickering. The Fokker was the name of a German plane." The pilot looks at her and says: "Yeah but these Fokkers were in Messerschmidts."
  16. 1 like
    Ok, been awhile since I've been here. Life got pretty crazy for a good long bit, But here's a silly vid to mark my return! Old, but I enjoy it.
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    Is there an easy way to inform the riding skill? I'd like to do so for RP reasons. I was hoping the winged horse adventure or the event where you can choose to ride an unbroken horse might help, but sadly neither did. My attempts to unlock the skill has granted me access to mastery, gates and synchronicity - but the ultimate forbiden skill of riding a horse still lies beyond my reach.
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    Oran from a British Newsreel POV. ...Sandwiched between hippos and Galloping Gertie...
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    What does the general public of each nation think of the Belles?
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    This one's old and kinda well known but funny to me none the less. A German Coast guardsman stands the radio watch when suddenly a distress call comes over the speakers in English. Unknown ship: Mayday! Mayday! This is the passenger liner Elizabeth, we are taking on water! Repeat, We are sinking!" The German Coast Guardsman remembers as much english as he can to decipher the message before responding. "Vhat are you sinking about?"
  23. 1 like
    It would be funny if there was a VB halloween event...and she had a costume that paid homage to Ming the Merciless :D.
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    The first one is here: Click to follow link. Second one is here: Click to follow link. WARNING: May contain NSFW.
  25. 1 like
    from @maruarai_mfmf on Twitter
  26. 1 like
    Added to the list of confirmed light cruiser of the Imperial Japanese Navy - Tenryū
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    Not exactly. They've reached the goals. Basically what it means is that it's not gonna be in the game when it launches but there's a chance that it will be implemented later on. Remember, VB's releasing major updates per year (not exactly, because there'll be major updates in between then more than likely and other updates and patches, but trying to get this point across). When they launch, it will be 1939 in game year. Then they will release the 1940 Belles a year later, 1941 Belles after that, and so on till at the least 1945-1946. It might be that a few months into 1939 they release the naval terms encyclopedia, or it might be with the launch of 1940 Belles or later. In a similar vein, will there be a kind of "collector's catalog", a place where it shows how many Belles are in the game and has the Belles you have gotten in there, similar to what Kancolle has? If there is I wouldn't be surprised if it wasn't till after 1939, but as a collector myself (I hoard everything in Fallout 4 and Skyrim and want to collect every single Belle I can just to have them and show I have every Belle) it's useful to see how many are left to add to my collection
  28. 1 like
    When you tie your shoelaces together you form a knot. A knot is what you form when you tie off a rope or a string, whether to an object or another string or rope...or even to itself or within itself. When I pull out an extension cord and string it out, I without fail form a knot somewhere in the middle despite it having no such knot when I wound it up. It's black magic I swear.
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    The German memorial of Sédan erected for their fallen soldiers of 1870 still stands today, having survived both World Wars. I wish more people would show the same kind of respect to the French soldiers who fell during WW2. Verdun will be a mandatory ship for me. Thank you for including her, may we never forget her sacrifices...
  31. 1 like
    Olympia isn't dead, just decommissioned and a museum. She doesn't have a Belle, but then there are far more ships in '39 who don't have Belles than the 100+ who do, so she's not alone. I'll do it all over again ...Dun, dun duuuuun!
  32. 1 like
    Orion, double or nothing, especially after getting a look at her artwork
  33. 1 like
    So I noticed that vdalson has started an actual, honest-to-goodness guide on Steam, which I can only imagine people are going to appreciate given the only (current) somewhat up-to-date alternative of my bulletin point list of every mechanic in the game forever. That said I noticed a few errors/oddities, and in absence of a Steam account (and, indeed, any desire to create one) I figured I'd just post my observations here so that someone, bare minimum, could see them: While that is true (and something that the Team should probably address, in addition to the uncapitalised "familiar" in that prompt come to think of it) the default name of a Familiar is always the same based on their species, so unless his default name got changed I can tell you with absolutely certainty that your Hawk's default name suggestion was Condotierre. This is actually the result of a bug, because the game starts you in a one person Clique. Back in the day you didn't, and if you Befriended someone already in a Clique (and succeeded) you'd join that Clique. I...want to say that's going to be fixed at some point? I'm not sure. There's a few other points as well where you mention actions/abilities having a "chance" to do something. But as far as I know Train will always succeed, assuming you train a subskill that can be trained. If basic, no-roll actions end up failing for you for no discernible reason (even a Bad Luck Magnet shouldn't ever fail at Train, since CoF doesn't apply when there's no roll involved) you should rapport that as a bug. Efficient Research lasts for only one week, as it's description says. It's true that it lasts for 42 turns and that divided by 3 would be 14, but every day is actually composed of 6 turns - the last three time slots of each day (even weekends) are invisible and inexpressible, basically something that ended up on the cutting room floor. If you want another example to test this ingame, check out Cleanse and Remake - it lasts for a stated 24 turns, but the effects only last for 4 days rather than 8. Story/flavour wise, BTW, IIRC those three timeslots are excused as your character "doing homework in their (Common) room once it's past their curfew". Which is why you never have to devote timeslots to doing homework, even of certain REs would suggest otherwise. The common language spoken in Mineta is Renaglian I.E. New or Modern Elumian, which there exists no related skill for as it's assumed your character is fluent in it. Old Elumian, or just Elumian, is the old language of the Empire of Man that's not commonly spoken anymore, but still present in old texts and such. If that made little sense, Renaglian is the setting's equivalent of Italian, whereas Elumian is the setting's Latin. ...There was also something else, where is is...oh here it is. ...Did not even notice that typo before. Eh, anyway, when rolling against a set threshold (I.E. something like 90% of the game's rolls) you succeed if your roll matches or exceeds the threshold. So my given example of a Charm 3/Social Skills 3 v.6 roll being an even 50% chance is completely wrong - a roll of 0, 1 or 2 results in a failure, whereas 3, 4, 5 or 6 would result in success, meaning there's a 3/7 chance to fail and a 4/7 chance to succeed. That is...unfortunate. I'll correct that immediately. EDIT: After checking ingame and actually referencing the old version of the game's actual manual (yes, one exists. No, neither it or the "updated" version is any good) for some form of confirmation I've finally determined that I don't know how getting a clean 50% chance on any roll is mathematically possible, since ((any number×2)+1) will result in an uneven number, so there's never an equal amount of numbers you can roll that will result in success/failure. The only was I can see this making sense is if, when you exactly meet a roll's threshold, the game flips a coin to determine whether you actually succeed or not. That way there can be an even number of options that results in success or failure. Several years of playing this game later and now I figure this out. Ye gods, this is...maddening. EDIT 2: And now, of all times, I finally remember that any given Attribute 0/Skill X v. X roll will always succeed barring shenanigans, so my statement of a roll only needing to meet a given set threshold is correct. The rest...*confused shrug*...but at least I've remembered that much.
  34. 1 like
    The sad thing is I already knew. I'm just letting you rub it in now.
  35. 1 like
    A strange question for me to ask after almost 7 years of playing this game off and on, getting better all the while. But these are my general strategies: I focus primarily upon study-level raising, then upon raising skill levels in my PC's subjects, then in Research/Revision (or both; in any case, this is not difficult, since all of my PCs use and have access to the Venalicium, the Library of Stars, and the Library of Mantale), and then a few other skills that are appropriate for my character. This leaves me with little time to do many adventures or build up a clique; I consider my game to be very full if I can complete more than 8 adventures: The Main Adventure, a class-mate's adventure, Scenes from Dialectic Class, Oan's Adventure, The Thing about the Venalicium Library, the Edge of Nowhere, and A Day in Mineta are the core adventures that I finish. I really enjoy the adventures, so I have some questions: 1. Will this type of playstyle pay dividends in Y2 in so far as it will allow for greater competence in subjects and accordingly more time for adventuring? 2. Will the class mates' adventures have sequels in Y2? if any will not, which ones (so that I can avoid them)? 3. Will building up a research level to 10 in Y1 have benefits in Y2? 4. Will the Southside Pitts Gang (if that be the correct gang name) have a roll in Y2? I find the adventures with that gang to be interesting, and criminal gangs can spawn so many stories. Finally, if you think that I am not playing the game correctly, please feel free to tell me.
  36. 1 like
    On a related note, I've made the new Board
  37. 1 like
    Oh I don't need a special event to hunt Ninja down
  38. 1 like
    So, some of you guys have probably seen my thread in the writer's corner about making a quick documentation about the warships and the belles that personify them. Here if you don't know what I'm on about. The thing is, I set the due date for the weekend and it's monday evening now, I don't like failing to keep my word as that's the kind of man I am. It has taken far more time to gather footage and write up the scripts than I originally planed. So since I'm making this for you, my fellow captains, I wanted your opinion: Do I release it as soon as possible and use it as a template to improve others in the future, or take the extra time and refine the first video for quality?
  39. 1 like
    And because I'm an idiot, I accidentally deleted Nerpa drawing from imgur, uploading it again
  40. 1 like
    Regarding where it crosses the line from a cute gimmick to "pledge to protect cute clumsy baby"... hmm that's tough since most extreme examples of a cute klutz character i know of are in moe anime where that's pretty much their job. I want to say that the difference would be competence. Here Maass is very unlucky but otherwise seems to have herself in order, even predicting what might go wrong (though even so it doesn't seem to work out). A straight up pander character would be totally hopeless. Still, it's a narrow line to walk.
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    Just a suggestion really. It would make things a lot easier if active adventures were moved to the top of the list or at least had an indicator/mark beside them. When you have a lot of adventures, it is sometimes hard to find adventures you want to continue. Even scrolling down the list, it is easy to pass over the one you are looking for. I know it is not likely possible for Y1, but I would seriously consider it for Y2
  42. 1 like
    Incorrect: Only if you fail a subskill check will you automatically be informed of that subskill. If you succeed the check, even if it's purely off of attributes/miscellaneous bonuses and you don't know the skill at all, you won't be informed of the skill.
  43. 1 like
    The random encounters/events truly helps keep the game fresh and less predictable.
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    Increase the worldliness subskill to 4. Parent skill is heraldry. That'll give you the student of body language passive ability which will, among other things increase character study by 1, automatically informing you of it.
  47. 1 like
    If you can give me the raw text, I'll put it on. And links to the pictures if you want those added.
  48. 1 like
    I thought the video tutorials were great. I plan on buying the game after the patch is released this weekend, and I now feel much more comfortable with the prospect of starting the game, armed with the overview of the features and interface that the tutorial provided. I was going to suggest that you post a link to the tutorial on your Admissions page, but I took a look this morning and saw that this has already been done. I'm really looking forward to experiencing the game for myself.
  49. 1 like
    Hi, everyone. I happened to see Academagia on Impulse too, and went "Wow, they made that game I tried to make when I was 11!" (It didn't go so well...) I'm about halfway through my first playthrough, and even though there are quite a few little bugs and typos and such, I'm completely in love with this game. I really can't wait to see what it will turn into, because I think that this game has enormous potential. That's coming from someone who reads tons of fantasy and plays almost as many games (mostly somewhat like Academagia, with lots of numbers and customization that allow for huge replay). A huge high five for you guys who managed to put this together.
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    Downloadable Content It is common these days - seeing in big AAA titles like Dragon Age or Mass Effect. Another examples are Fallout 3 or Oblivion. Think about as a "partiall Add-on", which you get through a download. They are often sold for a few bucks and add some Stuff like items etc. Since Legate said it will be free - you can think of it as a content patch. But don't get misslead, in general you often have to pay for it. Yourself have to choose if its worth for you or not Lets see what the upcoming "content Patch" (~ at least you named him so) will contain tomorrow. Hopefully they can really handle the fontsize like they mentioned it