Legate of Mineta Posted February 21, 2018 Report Share Posted February 21, 2018 Once again the War College has allowed me to share the results before the Update. You *may* not be able to tell, but we're getting tingly again. "Pilots, as indispensable as are, don't want to integrate nicely with the Fleet Air Arm. The War College is cracking down on these 'aces', 'flyboys' and 'helldivers', but they have been genuinely stubborn. Their aircraft have proven far more accommodating, thankfully. Fighters tangle with one another in a dogfight, breaking off when unengaged to bring down enemy bombers. Dive Bombers and Glide Bombers make their deadly dives- one more accurate and safer from the tepid anti-air of '39 than the other. Torpedo Bombers follow after, hoping to reap the benefits of any suppressive effects previous attacks have had, and while a Belle underway can easily dodge their payloads, Anvil attacks can cause devastating damage to even the most agile target. Two changes have arisen during integration: Level Bombers will not be integrated for the '39 client as...well, frankly, they may be able to hit a pickle barrel at altitude, but if that barrel is under way...they just take up space. These beautiful, massive aircraft are too lovely not to return, but they won't be present at start. Similarly, while Fighters with bombs can Glide Bomb, Strafing will *probably* not be integrated for '39. This type of attack is very useful if you have air superiority, but it will almost certainly have to wait for after launch due targeting issues. Pilot Experience is the barrier to complete the transformation of the Battle engine. Once this is overcome, the integration of the overall client can resume. At best speed, the Team will hold the next Beta vote in mid-April, and Updates will continue as normal. The War College is preparing a little surprise for the fans, once the Battle engine is ready, and we'd like you to vote for [redacted until the Update]." Link to comment Share on other sites More sharing options...
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