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DLC 17 Bugs

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I remember it being one of the Incantation options during Tutorial Adventure 19, but the mod tools suggest that everything is correct.

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Screen Shot 1:

encompasses n of the vegetation

should be

encompasses all of the vegetation

 

Screen Shot 2:

It wasn’t the alarms fault

should be

encompasses all of the vegetation

 

Screen Shot 3:

you can almost picture and equally annoyed Tabin trying disable the monster

should be

you can almost picture an equally annoyed Tabin trying to disable the monster

 

Screen Shot 4:

Your hold the staff tight against your body

should be

You hold the staff tight against your body

 

Screen Shot 5:

Squirtie” Says the second pirate

should be

Squirtie,” says the second pirate

 

Screen Shot 6:

each holding a mask in front of it’s face

should be

each holding a mask in front of its face

 

Screen Shot 7:

no obvious way to solve it’s puzzle

should be

no obvious way to solve its puzzle

 

Screen Shot 8:

sawdust in you rmouth

should be

sawdust in your mouth

 

Screen Shot 9:

4th night demon…in reality its part of a large string

should be

fourth night demon…in reality it’s part of a large string

 

Screen Shot 10:

Islandyou…a painted still

should be

Island you…a painted still image

 

Screen Shot 11:

So waht’s the most

should be

So what’s the most

 

Screen Shot 12:

“…but who? And why?” she says, “we’re going to find”

should be

So what’s the most

“…but who? And why?” She says, “We’re going to find”

Screen Shot 12.jpg

Screen Shot 11.jpg

Screen Shot 10.jpg

Screen Shot 9.jpg

Screen Shot 8.jpg

Screen Shot 7.jpg

Screen Shot 6.jpg

Screen Shot 5.jpg

Screen Shot 4.jpg

Screen Shot 3.jpg

Screen Shot 2.jpg

Screen Shot 1.jpg

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Okay, wow. Thanks for the typos, but, eh, in the future, please, just the modtools name of the stage, the location of the typo (I.E main text, Hide option failure text, etc.) and the typo itself will suffice.

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Sorry, I am new to typo reporting for this game. I am sorry that the screen shots are out of order; the 1st screen shot that is presented is What I label as screen shot 12, and so on down to the 12th screen shot that I present, which I label as screen shot 1.

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Playing around in a reloaded autosave (so during Kapsus, if that make a difference), i had a character research Pride of a Rebel Queen to 10, but noticed no benefit nor was a benefit noted in the day's log of events. I can add a screen shot if you need proof.

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More typoes:

Second Captivity SL III:

first reining god...we bare these hardships

should be

first reigning god...we bear these hardships

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I reloaded an autosave to play during Kapsus. This means that my character researched rather than going to classes. The following were of note.

A Bug: Because of the constant class skipping, my character was summoned before the Praetexta court. My character used diplomacy to get out of expulsion. But then, a couple of days later, my character again skipped class. This led to an even that was presumably the Praetexta court's ruling against the character, with no warning or introductory text about being summoned again before the Praetexta court, followed by a game over.

A possible Bug: Researching cryptography has bonuses at levels 9 (increase to cryptography skill minimum) and 10 (+1 to insight).

Typoes: The lores for researching Elumian have many typoes, and it is difficult to cite them because they are not labeled Elumian I, etc.

I can upload the autosave if you need it.

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@Legate of Mineta: I know that my character was expelled, but the event covering the expulsion came up after an earlier event in which my character had been permitted to remain, and the expulsion event seemed to be missing an opening part, which I assume would have been the opening part of the Praetexta hearing event.

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Rhi;

Oh no- you only have the one chance for a hearing. If you go back a second time, it's an automatic out. But that has no text (and needs some)- I'm just not sure if the Team will look at that in Y1 or not.

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Ah, thank you for the clarification. I am glad that you agree that it is a confusing situation as it is.

Here is another typo, from Regal Place Adventure 01:

Two girls are getting up at different spots down the hall, only one cursing under breath as she...

Should be

Two girls are getting up at different spots down the hall, but only one is cursing under her breath as she...

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The item Oursouk Scorpion Orthography Brush is typ Writing Supplies and have a active ability linked to it that don't work because there is no Writing Supplies slot.

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Italics text is cut off by the right hand margin at larger font sizes. 

To verify: do Zorzi's Note adventure and pass the Awareness check. There's a block of italics text that you can test by increasing or decreasing the font. 

Let me know if a screen capture is needed.

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Sure, image attached. Looks like adding a few pixels to the clipping would solve the problem, but could have the system calculate the correct width for the rendered font instead.

 

Italics_UI_glitch.PNG

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13 minutes ago, Legate of Mineta said:

Wow- thanks! Likely too late for the new version, but will be looked at.

Oh oh, when is it coming? Should I wait a few days before creating a new game?

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Just noticed after playing with the font size during an adventure, that the fonts in Activity/Ability selection are HUGE and there's no font size widget on the calendar screen:

Font Size Issue.PNG

That said, it might be more consistent to set the UI Font size in "Menu" along with the other UI settings. (Or just not have the font size from story mode affect the other UI elements.)

Also not really an important issue, but I noticed that if you mouse over the Abilities quickly the description is first drawn with a small (normal?) font and then redrawn with the larger font.

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