Legate of Mineta Posted October 22, 2017 Report Share Posted October 22, 2017 S; Hmm, they were Ill and missed Detention? As I recall, that isn't a bug, but I'll ask. Link to comment Share on other sites More sharing options...
Metis Posted October 22, 2017 Report Share Posted October 22, 2017 I think the issue is that they hit 0 vitality, got reprimanded for some RE thing/skipping classes/breaking dress code on the same day they presumably spend recovering in the infirmary, and the detention got assigned to the same day they spend resting so they immediately got in trouble for skipping detention. It's the same bug that got me once - twelve or so instances of skipping detention on the same day I got caught trespassing, I think? Link to comment Share on other sites More sharing options...
Rhialto Posted October 22, 2017 Report Share Posted October 22, 2017 Apparently, the Grand Forge: Personal Station is not formally listed as part of the Academagia region, at least according to the wiki. Also, the Old Campsite has no region associated with it, according to the Wiki. Link to comment Share on other sites More sharing options...
Schwarzbart Posted October 22, 2017 Author Report Share Posted October 22, 2017 @Rhialto Please no bug report that according to the wikia xy is missing because the problem is then in 99% the cases that the entry in the wikia is not correct or complete and BCS have no responsibility for the wikia! Old Campsite is in the Imperial Reserve Gorithnak's Personal Workstation is in Academagia Edit: So if you think this is missing in the wikia its your responsibility to add this info. Edit 2: Ohh Grand Forge Personal Station have no Region listed in the game .... maybe that is intentional that player can't find it @Legate of Mineta Link to comment Share on other sites More sharing options...
Legate of Mineta Posted October 23, 2017 Report Share Posted October 23, 2017 Metis; Aaaaah. Yes, there are still a few of these types of bugs. I don't think they will be resolved for Y1, but we'll see. S & Rhi; Hmmm. I'll ask about this one. Link to comment Share on other sites More sharing options...
Schwarzbart Posted October 25, 2017 Author Report Share Posted October 25, 2017 Under Windows 10 after I had the old DLC 16 version running starting the Steam version still have a major hiccup when starting for the first time that even the automatic restart not fix. Only closing the game (via the Windows exception that show up or normal) and then start it again work to get it running normal. Link to comment Share on other sites More sharing options...
Legate of Mineta Posted October 25, 2017 Report Share Posted October 25, 2017 S; That's a pretty major one- is there anything logged, or does the shut down also close logging? Link to comment Share on other sites More sharing options...
Schwarzbart Posted October 25, 2017 Author Report Share Posted October 25, 2017 [Academagia 2.14.0.0] - [2017-10-23T11:53:29.0695576+02:00] - [Info] - MediaSystem is shutdowning.... [Academagia 2.14.0.0] - [2017-10-23T11:53:29.0705603+02:00] - [Info] - MediaSystem shutdowned. [Academagia 3.0.12.0] - [2017-10-23T11:53:32.3544551+02:00] - [Info] - System Error. Restarting application C:\Games\Steam\steamapps\common\Academagia The Making of Mages\Academagia.exe with clear cache [Academagia 3.0.12.0] - [2017-10-23T11:53:32.3765134+02:00] - [Error] - System.ArgumentOutOfRangeException: Die Zahl muss entweder nicht negativ und kleiner oder gleich dem Int32.MaxValue oder -1 sein. Parametername: millisecondsTimeout   bei System.Threading.Thread.SleepInternal(Int32 millisecondsTimeout)   bei System.Threading.Thread.Sleep(Int32 millisecondsTimeout)   bei NVorbis.OpenTKSupport.OggStreamer.EnsureBuffersFilled()   bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)   bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)   bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)   bei System.Threading.ThreadHelper.ThreadStart() I hope this help (Sadly with some fast try I couldn't reproduce it today again) Link to comment Share on other sites More sharing options...
Darkhawk Posted October 25, 2017 Report Share Posted October 25, 2017  I'm in the final month on my newest character now, and am firing off all my Favour to get +1 increases to subskills. However, it seems this mechanic is bugged (possibly only when you have already maxed the skill, as I have). For instance, "Professor Valenta increased Properties of Arithmetic Skill Level Maximum by 1" it says. Now, if I select it, it's still at 10, and saying 'Skill level at maximum'. If I however hover the mousepointer over its name, it says "Skill Maximum: 11. Skill Level at Maximum" So, thinking it was messed up, but that I could maybe get it working, I trained Properties of Arithmetic at the Sphinx, and it told me "You increased Your Properties of Arithmetic Skill Step by 1.". I didn't though, nothing changed in the skill list. Also, Identities of Arithmetic wasn't affected as it should be if Properties of Arithmetic was 11 either. So... Messy bug or me missing something? Edit: Seems it works if the skill is not yet maxed - I got a +1 to History of Magic when it was at 9. I trained it to 10, and could then also train it to 11. Now it says skill maximum 11 on the tooltip, but 'Needed for next level: 0 of 1" in the right window when selected. And it can't be trained further. So, this indeed seems to be a bug, but it can be worked around if getting those increases before your skill is at its usual maximum it would seem.  Link to comment Share on other sites More sharing options...
Legate of Mineta Posted October 26, 2017 Report Share Posted October 26, 2017 S; Thanks- I'll see if anything can be gleaned from that. Darkhawk; It's a known bug in the reporting, unfortunately. It's unlikely to be corrected in Y1. Link to comment Share on other sites More sharing options...
Darkhawk Posted October 26, 2017 Report Share Posted October 26, 2017 11 hours ago, Legate of Mineta said: S; Thanks- I'll see if anything can be gleaned from that. Darkhawk; It's a known bug in the reporting, unfortunately. It's unlikely to be corrected in Y1.  Ok, thanks for checking it out  Will Y1 be in incorporated in the Y2 game, with a new engine btw? So that bugs like this might get fixed indirectly with a new engine and the game grows to encompass 5 years in one bundle? Link to comment Share on other sites More sharing options...
Legate of Mineta Posted October 26, 2017 Report Share Posted October 26, 2017 Darkhawk; Y2 is standalone, but [Redacted], so there's that. Link to comment Share on other sites More sharing options...
Rhialto Posted October 26, 2017 Report Share Posted October 26, 2017 I have located a game-crashing bug. When the player character unlocks the Declare Vendetta (Action), it is possible to use the action with no target (such as when no student is at a low enough relationship). This crashes the game and disengages DLC 17 until it is re-selected in the character creation screen when I restart the game. Link to comment Share on other sites More sharing options...
Legate of Mineta Posted October 26, 2017 Report Share Posted October 26, 2017 Rhi; Well that's...a problem. Thanks! Link to comment Share on other sites More sharing options...
Rhialto Posted October 27, 2017 Report Share Posted October 27, 2017 @Legate of Mineta: Would you like me to upload the save game, in order to spare you from having to generate a character with the Declare Vendetta (Action) and no valid target for it?  Typos:  Random Event Performance 5: You concentrate on the spell to remove the sticky substance, you’re pretty confident that you have it right should be You concentrate on the spell to remove the sticky substance, pretty confident that you have it right  "Miranda Allis Diary Entry, Joana Lio y Rossollo II" I didn’t expect her to just give in, but she did, and had surprised me later on when she offered he hand in friendship should be I didn’t expect her to just give in, but she did, and surprised me later on when she offered her hand in friendship  The Observations of Jenri [this piece of lore cannot decide whether the name is Jenri or Jerri]  The Duel against StudentFullName will begin in 1 days [in my game, The Duel against Vettor Conta will begin in 1 days] should be The Duel against StudentFullName will begin in 1 day [in my game, The Duel against Vettor Conta will begin in 1 day]  The Duel against StudentFullName will be a SaluteStandard; Initiative; NoProhibitions; Wound Combat Type [in my game, The Duel against Vettor Conta will be a SaluteStandard; Initiative; NoProhibitions; Wound Combat Type] should be The Duel against StudentFullName will be a Salute Standard, Initiative, No Prohibitions, Wound Combat Duel [in my game, The Duel against Vettor Conta will be a Salute Standard, Initiative, No Prohibitions, Wound Combat Duel]  Your Familiar have x actions remaining should be Your Familiar has x actions remaining  GuildQuest! Eugenio was visibly uncomfortable reading that letter, but until youdo some research you won’t have much to go on. should be Eugenio is visibly uncomfortable reading that letter, but until you do some research you won’t have much to go on.  Link to comment Share on other sites More sharing options...
Legate of Mineta Posted October 27, 2017 Report Share Posted October 27, 2017 Rhi; That would be very helpful! Also, thanks for the typos- it may be too late, however. Link to comment Share on other sites More sharing options...
Rhialto Posted October 27, 2017 Report Share Posted October 27, 2017 Very well; here is the save-game. Why would you have time to consider my bug but not my typos? Aren't typos easier to fix than bugs? Prometheus_Menander_20170813_1.ams Link to comment Share on other sites More sharing options...
Legate of Mineta Posted October 27, 2017 Report Share Posted October 27, 2017 Rhi; Different people. Link to comment Share on other sites More sharing options...
Metis Posted October 31, 2017 Report Share Posted October 31, 2017 Voices at the Temple, stage 0: The option to leave the two be has no success text assigned to it. Link to comment Share on other sites More sharing options...
Legate of Mineta Posted October 31, 2017 Report Share Posted October 31, 2017 Heh, thanks! Link to comment Share on other sites More sharing options...
Metis Posted October 31, 2017 Report Share Posted October 31, 2017 Disorder the Heavens does not actually reduce your Ethics skill steps, at least the effect isn't listed. Unless that memory has something to do with that . EDIT: It also seems to not be typed as a Spell action type, which I assume it should be. Link to comment Share on other sites More sharing options...
Legate of Mineta Posted October 31, 2017 Report Share Posted October 31, 2017 M; Thanks! It may be too late, but let's see! Link to comment Share on other sites More sharing options...
Rhialto Posted November 11, 2017 Report Share Posted November 11, 2017 What is the last bug whose quashing is delaying the final patch? Link to comment Share on other sites More sharing options...
Legate of Mineta Posted November 12, 2017 Report Share Posted November 12, 2017 Rhi; The corrupted save issue. I believe that they will go forward with the Content part of the Patch, if they are unable to crack it very soon, though. Link to comment Share on other sites More sharing options...
Schwarzbart Posted November 12, 2017 Author Report Share Posted November 12, 2017 Nice so its only some tester and programmer that still working on the CP while the rest of the team moved on to different projects (like year 2). Link to comment Share on other sites More sharing options...
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