Jump to content
Black Chicken Studios Forums
Sign in to follow this  
Rhialto

What Triggers are for Y2?

Recommended Posts

I was wondering if the following triggers could be used to permit players to begin adventures or encounter random events during Y2:

1. Whether a PC or NPC has passed and/or failed a Y1 course.

2. Whether a PC and an NPC have Affection (and/or Love) between each other.

3. Whether the PC and a professor or Regent have a given relationship value.

Similarly, I wonder whether the presence of Affection (and/or Love) between the PC and and NPC and the presence of a relationship of varying strengths between the PC and professor or Regent could be used as the basis for certain choices within random events or adventures.

Share this post


Link to post
Share on other sites

Would it be possible to use a character's familiarity research level as a trigger? That, is, either by unlocking additional texts/options in an adventure if a character has a given research level (say, Wit 10) or even unlocking new adventures at such levels? This would certainly make Research more rewarding.

Share this post


Link to post
Share on other sites

@Legate of Mineta

Great news. Now I can finally complete an adventure for Y2 that I have been planning for months!

Any chance of the Team posting within the next few days or weeks a comprehensive list of Y2 improvements/new features?

Share this post


Link to post
Share on other sites
Quote

I'm no longer allowed to share.

Ooh, you'd better not be teasing us with news that it's close. This wait has been like a roller coaster. :(

Share this post


Link to post
Share on other sites

:huh: Y1 has at least one adventure that does exactly that (the Dream Theory adventure, depends on whether you're informed about the Dimmae Theater), so I'd assume that Y2 could accomplish at least as much...

Share this post


Link to post
Share on other sites

As far as mechanics are concerned they're actually the same thing. Well, in Y1 they are. Y2 might be a completely different story, of course.

Share this post


Link to post
Share on other sites

Is it possible to trigger a choice in an adventure based upon whether the PC is informed of another character?

Share this post


Link to post
Share on other sites

@Legate of Mineta: Is there a memory associated with meeting a certain woman in a swamp and tricking her about a certain book? If so, may I know the name of this memory for writing my Y2 adventure? Is there a memory associated with merely meeting this woman in a swamp (not to be confused with Euneycia who lives in a bog)?

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...