Legate of Mineta 0 Report post Posted December 1, 2020 Rhi; Sure! I think so, at any rate. Quote Share this post Link to post Share on other sites
Metis 1,119 Report post Posted December 1, 2020 Was the "and if so, could you tell us about it" not implied there, Legate ? Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted December 2, 2020 Metis; Ha! Alas, I'm not cleared for it. Quote Share this post Link to post Share on other sites
Rhialto 22 Report post Posted December 4, 2020 @Legate of Mineta: Does the Team have any ideas about when they want to release information? Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted December 4, 2020 Rhi; Hmmm, that's [Redacted], alas. Quote Share this post Link to post Share on other sites
yukimoda 1 Report post Posted December 8, 2020 I tried looking for an answer to this but if I missed it I apologize. Will Y2 be able to import games that have mods installed on them? 1 Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted December 8, 2020 yukimoda; Right now, it looks like it can recognize modded saves, but there are some caveats- new things which have been added by mods (for example, Skills), don't import. But the decisions around all of this, and if some form of mod loading can be done to pull *everything* forward is possible isn't yet final. Quote Share this post Link to post Share on other sites
Schwarzbart 1,065 Report post Posted December 9, 2020 My mini mods are still planed that they can be imported? Or ist there one or more that will fall in the "some caveats" category? (Will copy the answer over to my mod thread also so that people who use my mods get aware if it) Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted December 9, 2020 S; I *think* your mods will go through without issue. Quote Share this post Link to post Share on other sites
Schwarzbart 1,065 Report post Posted December 9, 2020 thanks, have quoted this over to my mod thread Quote Share this post Link to post Share on other sites
Rhialto 22 Report post Posted December 11, 2020 @Legate of Mineta: Has the number of enemies in Y2 been finalized? Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted December 11, 2020 Rhi; No, I don't think so. Quote Share this post Link to post Share on other sites
Schwarzbart 1,065 Report post Posted December 11, 2020 2 hours ago, Rhialto said: @Legate of Mineta: Has the number of enemies in Y2 been finalized? I think that is only final when we get the last DLC for Y2 Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted December 11, 2020 S; Hahaha! Well, true. But for the release of Y2, it's not yet final. There are a lot of interesting things to battle. Quote Share this post Link to post Share on other sites
Rhialto 22 Report post Posted December 12, 2020 @Legate of Mineta: Is there a minimum number of foes which you would be able to divulge to us? Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted December 12, 2020 Rhi; Hmmm. I guess 101? Quote Share this post Link to post Share on other sites
ramou 1 Report post Posted December 12, 2020 1 hour ago, Legate of Mineta said: Rhi; Hmmm. I guess 101? It has been confirmed that we will be battling Dalmatians. Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted December 12, 2020 Hahaha! There is a Dalmatian in there, but not the way you think. Quote Share this post Link to post Share on other sites
Rhialto 22 Report post Posted December 12, 2020 2 hours ago, Legate of Mineta said: Hahaha! There is a Dalmatian in there, but not the way you think. Let me guess - a mercenary from the Cyvan equivalent of Dalmatia. 1 Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted December 12, 2020 No comment. Quote Share this post Link to post Share on other sites
yukimoda 1 Report post Posted December 13, 2020 On 12/8/2020 at 9:12 AM, Legate of Mineta said: yukimoda; Right now, it looks like it can recognize modded saves, but there are some caveats- new things which have been added by mods (for example, Skills), don't import. But the decisions around all of this, and if some form of mod loading can be done to pull *everything* forward is possible isn't yet final. So how would this affect something like using the cheat mod to complete a bunch of research topics? Would they be gone in Y2? Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted December 13, 2020 yukimoda; No, it probably wouldn't have any affect on that at all- just if the mod added new skills and the like. Quote Share this post Link to post Share on other sites
Schwarzbart 1,065 Report post Posted December 13, 2020 At last 1 released cheat mod is a "full conversation" what could make importing games using it problematic. (I.e. because people use it together with the official DLC because it only contain a quite dated one) Quote Share this post Link to post Share on other sites
Rhialto 22 Report post Posted December 18, 2020 @Legate of Mineta: Are there any plans for releasing previews in the new year? Quote Share this post Link to post Share on other sites
Legate of Mineta 0 Report post Posted December 18, 2020 Rhi; If there are, I certainly have learned not to discuss it in the open. Quote Share this post Link to post Share on other sites