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A few in game questions

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Hell yeah man always with the Russians and Grunty. Anyway back on topic

What is the exact deal with Durand and Aranz's rivalry? how did that start or is this something that's going to get explored in a later game and can't be talked about?

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Aw you cheeky bastard, alright then.

 

So exactly what is the propulsion systems of the airships? Wind? Steam? Magic? Other? Is airship the preferred method of travel as opposed to ships by water and horses? I assume so as some of the islands are floating.

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pipebeard;

 

Wind, usually augmented with magic.

 

Airship is not preferred, because of the discomfort and risk, but it is the only method to cross between the isles these days. Usually, overland, it's rare to take an airship unless for sporting reasons.

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For large transports there also ornithopter and hot-air balloon, both are uncommon.

But for personal transport there animals like winged horses and magic items like flying carpets.

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Is there a general correlation between airship size and ability to endure long voyages? Not just from a storage issue, I mean could a 30 footer yacht with a mage on board travel everywhere a 300' frigate could?

 

Also, are there any analogues to tides in airship travel? like could an airship only enter a place if the conditions are juuuuust right?

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How about Condottieri? Are mercenaries a normal thing when it comes to career soldiers? are there great companies like The Black Company, both the French company and the fantasy company from the novels of the same name.

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Free;

 

Certainly- larger vessels have more space for storage, and can endure longer voyages depending on what's been shipped.

 

There aren't tides, per se, but there are wind currents...

 

pipebeard;

 

Mercenary companies are prevalent, and they evolved mostly from Strozza and Meril. The Monteon are famous for the strength and discipline of their mercenaries as well.

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Alright thanks mate, one more before I think I'll finally get around to writing this vignette on that Role playing board of yours

what region of the world would be considered the steppes if any exist at all and could you explain, or just link me to the response if its already been asked what each region of the world is like.

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What is the capital of Caitta, and which part of the world is this built upon? I'm thinking some Italian city perhaps but better to ask :)

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Is the defence architecture aimed mostly against ground forces like it was in the European castles or did a different architecture evolve for such buildings that also take in account flying opponents and magic?

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Given that there not so few Ranches with flying horses that makes me a bit wondering because I could easy see cavalry using winged horses especial if they are armed with ranged weapons.

Personal I would fit them with a bow, a large bundle of piercing or flaming Arrows and a corselet for the horse.

Edit: The horsearmour have to be lightweight or even lifting but in opposite to the arrows can it be magic but I also could imagine a wood armour. The Arrows shouldn't use magic to get past defences that work only against magic.

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Schwarzbart;

 

I believe there is a light horse company which specializes in exactly this. As usual, the issues are cost, although the results are well worth it. We should probably produce a Kickstarter for a book on the Military History of Elumia. :)

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I asked because in adventures we are already confronted with different coins and if the money of the char is already displayed in this coins it would be easier to understand the different coin sizes and how much they are worth.

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It'd also open up opportunities of not having exact change.

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Where is Rupprecht? Wondering because usually von in front of a family name means there is a region or city with this name where the family is from mostly only used when part of the nobility.

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