Dreamweaver Posted December 17, 2013 Report Share Posted December 17, 2013 You seem to have made an impressive degree of variety for the summer vacations. I'm curious, do noble player characters have a different summer vacation from non-nobles? And will descended from royalty or wealth change it? Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted December 17, 2013 Report Share Posted December 17, 2013 Personal I expect at last the family part will be different for all this chars. The wealth of your family also will affect how much money you will get every 14 day in year 2 and so I think it will also affect how much money you have available trough the summer. What I wonder if there is a difference if someone with descended from royalty have the noble also. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted December 17, 2013 Report Share Posted December 17, 2013 Dream; There are differences, but they are not extreme, no. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted December 17, 2013 Report Share Posted December 17, 2013 My question if there is any difference in year 2 if a descended from royalty also have nobility or not was not answered. Quote Link to comment Share on other sites More sharing options...
freespace2dotcom Posted December 17, 2013 Report Share Posted December 17, 2013 Can one use Gates to return home if the family heritage is chosen? Other families would probably get suspicious if you lived far away from the school, but it'd be pretty awesome to quickly and quietly travel home and back without a couple of weeks' travel. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted December 17, 2013 Report Share Posted December 17, 2013 If we can rent a apartment in Mineta and official stay in the city instead of flying home then I don't see a problem with a person having the Secret Background might use Gate Magic to visit their parents. But the problem is that this renting is not implemented what also might make problems for some character concepts. Quote Link to comment Share on other sites More sharing options...
Dreamweaver Posted December 17, 2013 Report Share Posted December 17, 2013 Can one use Gates to return home if the family heritage is chosen? Other families would probably get suspicious if you lived far away from the school, but it'd be pretty awesome to quickly and quietly travel home and back without a couple of weeks' travel. I don't think we are at that level of gates competence considering the only ones capable of reliable teleportation are foreigners and Schohanwicht would probably need to spend a lot of effort if they were to help you. If they even can that is. At least according to this: Teleportation is almost unknown in modern Elumia, although more ancient wizards had access to some means of instantaneous travel. Those spells were lost during the days of the early Empire during an early ban on Gates magic, and subsequent research has not been able to recover the technique in any form that is not of great bodily risk to the teleporting wizard. The wizards of Oursouk, south of Elumia, to this day are able to teleport- but they are few in number, and do not associate with the wizards of Elumia except in battle. It just occurred to me that Schohanwicht might be an exception to this. Can they teleport? Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted December 17, 2013 Report Share Posted December 17, 2013 Schwarzbart; Yes, it is different. Not exceptionally, but it is different. Free; Teleportation is so wildly unstable (apart from the mages of Oursouk) that it would be very foolish to try it. Dream; If that school even existed, they haven't revealed any such powers. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted December 17, 2013 Report Share Posted December 17, 2013 @Legate tell this the player chars who used a short range teleport to close up to a werewolf in a adventure. (Because this use in a public adventure I also used gate for short teleportation in my year 2 adventure) Quote Link to comment Share on other sites More sharing options...
Dreamweaver Posted December 17, 2013 Report Share Posted December 17, 2013 The player probably just got lucky, they are unusually lucky after all. It'd be nice to have adventures where using stuff like gates could be used but where even an apparent success could come back to haunt you. Like maybe random events that become trigger-able if you've done certain adventures and used gates for it. Even entire adventures dedicated to cleaning up messes might be a good reminder for our characters to show restraint, else they might reach the conclusion that maybe these forbidden arts aren't nearly as dangerous as people would have them believe. Quote Link to comment Share on other sites More sharing options...
freespace2dotcom Posted December 17, 2013 Report Share Posted December 17, 2013 sooooo..... A person cannot make 2 connected gates on the same plane? Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted December 17, 2013 Report Share Posted December 17, 2013 @Freespace you can but the result is not necessary the place you want to go. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted December 17, 2013 Report Share Posted December 17, 2013 Schwarzbart; I'm not 100% on that usage, it may be that the Player was lucky, or the Team had another thought in mind. I'll ask. Quote Link to comment Share on other sites More sharing options...
freespace2dotcom Posted December 17, 2013 Report Share Posted December 17, 2013 mmmm. darned chaos factor... Well, what about setting up magic beacons at both locations for traveling? it might mean that you'd need an airship to go home the first time, but if you were good enough, then the trip back to the school would be... faster. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted December 18, 2013 Report Share Posted December 18, 2013 Free; It does not seem to be immune from the chaos. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted December 18, 2013 Report Share Posted December 18, 2013 If all caster except the one from Oursouk are affected by the chaos factor then I start to wonder why the Legate would even allow the player the choice to use the gate magic of the prisoner in the Vernin adventure? Because the Prisoner should be either mad or affected by the chaos factor and both appear not to be the case here. Edit: more important if the Ley lines are affected by some powerful effect that add the chaos factor to the Gate magic then shouldn't the gate magic of enchanted items not also affected? Quote Link to comment Share on other sites More sharing options...
freespace2dotcom Posted December 18, 2013 Report Share Posted December 18, 2013 The magic itself I think is stable, which is why items already made are ok, but *erhem* Puppet Strings *cough* seems to have a way to affect a Gates' user's mind to affect spell outcome, is my guess. I think it's got nothing or little to do with ley lines. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted December 18, 2013 Report Share Posted December 18, 2013 What of this 2 maps is the official one? By SteamRobin By Sapiento And are we allowed to upload a copy of it to the wiki? Edit: looking how distant the Godina and Icanicix buildings are make me wonder how Icanicix previous have owned a tower that now is in use of Godina. @freespace There only two ways I can think such a mass affect would work 1) All people bound to the puppet master spread this effect what needs many people and still a large radius on each person. 2) Its a effect delivered trough the Ley-lines But 1) would have the problem that a mage on a small island who live there alone is most likely not affected Quote Link to comment Share on other sites More sharing options...
Dreamweaver Posted December 18, 2013 Report Share Posted December 18, 2013 The two maps seem to have the campuses in the same locations, are there any difference aside from details and style? Maybe both are official. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted December 18, 2013 Report Share Posted December 18, 2013 Schwarzbart; They are both 'official', and you can certainly upload a copy to the wiki. The first one, by SteamRobin, is a bit unfinished is all. Quote Link to comment Share on other sites More sharing options...
freespace2dotcom Posted December 18, 2013 Report Share Posted December 18, 2013 Legate.1. Is it possible to place conditional spells (I'm pretty sure you can) and if so, does the means to do so change based on the pillar or is that general magic knowledge?2. Can Mastery be used to obtain knowledge/experience from a person/persons without any ill effects to the victim??3. If a wizard was to Master say, an entire village.... if a traveler entered it, or a child was born, would they immediately be subjected to the spell, or would the wizard have to apply the spell on them later? (If it depends on the spell, Is the immediate example I laid out an advanced one?)4. Is it possible to cast a spell that can piggyback on other spells? I mean something that can literally use the power of other specific chosen phemes to create an effect outside the expected result? (ie. Using an incantation that caused anyone affected who might draw a certain unrelated pheme in any spell to be zapped by static electricity?) Can such a spell be maintained using the magical aura of a victim? 5. Can a spell cast over great distances be made easier if it is done via proxy? can that be done even without the need for the proxy itself to participate? 6. Is it possible for small spells to escape reaction tests if they are not active?7. So, if I cast a Mastery spell that simply put a desire for a person to travel, while also using that person a proxy(see 2) could I then place a spell (see 5) on any wizards that were not specifically guarding against it? The spell would simply cause Gates phemes to form a weak Mastery connection to me which would grow. (see 4) It would also transfer itself if a person affected cast a spell onto another unprotected wizard.(see 3); Now, If I repeated this with many individuals over many centuries.... Schwarzbart. You see, I agree that large quantities of people are required, but I disagree that just 'area effect' would be implemented, although it's possible, In my mind that just seems sloppy. The method I've outlined is far more devious as: 1, the "initial victim" might not even realize they're being used, and doesn't necessarily have to be a mage. 2, most people eventually let their guard down, and as we've seen in the Vernin Wall adventure, It is possible to be Mastered even without a mage visibly drawing phemes at their location. In the first step prof Alazzo had a nosebleed. what'shisname probably Mastered him via proxy (to ensure that the ritual wouldn't be buggered up no doubt). 3, "carriers" might never realize that they're "infected", especially if they never actually cast Gates spells and even then. It's a slow process. 4, later in the plan (ie, in our setting's time) most mages can become a "carrier" for the spell early in their development, when they're most vulnerable, as it's difficult to learn magic alone, and an infected teacher will pass it on to all students. 5, an illegal magic test will never reveal that secret because it reacts to Gates as well as Mastery. The spell will only be detectible if Gates is used anyway and so who cares to investigate? off with their heads! ....Of course it is all just speculation until we get another year to pick apart and analyze.... Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted December 18, 2013 Report Share Posted December 18, 2013 Free; 1. Is it possible to place conditional spells (I'm pretty sure you can) and if so, does the means to do so change based on the pillar or is that general magic knowledge? It is, and it's usually general magical knowledge.2. Can Mastery be used to obtain knowledge/experience from a person/persons without any ill effects to the victim?? [Redacted]3. If a wizard was to Master say, an entire village.... if a traveler entered it, or a child was born, would they immediately be subjected to the spell, or would the wizard have to apply the spell on them later? (If it depends on the spell, Is the immediate example I laid out an advanced one?) It depends. Also, [redacted].4. Is it possible to cast a spell that can piggyback on other spells? I mean something that can literally use the power of other specific chosen phemes to create an effect outside the expected result? (ie. Using an incantation that caused anyone affected who might draw a certain unrelated pheme in any spell to be zapped by static electricity?) Can such a spell be maintained using the magical aura of a victim? No to both, according to the current theories. 5. Can a spell cast over great distances be made easier if it is done via proxy? can that be done even without the need for the proxy itself to participate? Yes and yes, kind of. 6. Is it possible for small spells to escape reaction tests if they are not active? No.7. So, if I cast a Mastery spell that simply put a desire for a person to travel, while also using that person a proxy(see 2) could I then place a spell (see 5) on any wizards that were not specifically guarding against it? The spell would simply cause Gates phemes to form a weak Mastery connection to me which would grow. (see 4) It would also transfer itself if a person affected cast a spell onto another unprotected wizard.(see 3); Now, If I repeated this with many individuals over many centuries.... Not as such, no. Muahahahaha! Quote Link to comment Share on other sites More sharing options...
Leoshi Posted December 19, 2013 Report Share Posted December 19, 2013 Legate? This will eventually be us! http://www.nuklearpower.com/2001/05/05/episode-025-real-hes-one-smoooooth-operator/ Please say that there are mages like this and they are watched accordingly. Quote Link to comment Share on other sites More sharing options...
Dreamweaver Posted December 19, 2013 Report Share Posted December 19, 2013 What size is the Faux Dragon? The size of a dog? A small cat? Something to perch on your shoulder? Also about the nobility I know they look down on merchants, but do they look down on crafting (especially the notion of a noble doing it himself)? And if so, even on magical crafting? The reason I'm wondering is they kinda did in the real world, but there seem to be a great deal of respect for crafting in Academagia and Vernin has the most nobles/snobs despite being centered on artificing. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted December 19, 2013 Report Share Posted December 19, 2013 Leoshi; Restraining Order Spells...yes, got to stock up. Dream; About the size of a cat, if I recall correctly. The nobility do look down on crafting, yes, but when it is elevated by the presence of magic... Typically, nobles would not do it in the real world, or if they did, it would be for parlor tricks, but it's still more 'noble' than non-magical crafting. Quote Link to comment Share on other sites More sharing options...
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