PizzaRocket Posted June 21, 2016 Report Share Posted June 21, 2016 I'm curious how differences in torpedo tech will play out in VB. USN torpedoes were notoriously bad for a few years... ninjapacman posted an article about that on the history board that's a good read (for techies and history nerds at least ). Quote Link to comment Share on other sites More sharing options...
Imptrooper Posted June 21, 2016 Report Share Posted June 21, 2016 I'm curious how differences in torpedo tech will play out in VB. USN torpedoes were notoriously bad for a few years... ninjapacman posted an article about that on the history board that's a good read (for techies and history nerds at least ). Actuallt that makes me wonder, will we be able to mix and match equitment like put german torps on american ships? Quote Link to comment Share on other sites More sharing options...
von_Lipstig Posted June 21, 2016 Report Share Posted June 21, 2016 For those who don't read KS Campaign page: Your fleets are collected from over 120 unique Belles. Although you are loyal to one of the seven great naval powers of 1939, you can collect any Belle, from any Nation. As a German Captain, you can commission the vivacious USS New Orleans. As a Brit, you can woo the rough and tumble Parizhskaya Kommuna. And as an American, you can win the ferocious Takao to your side. Commanding a diverse fleet with unique personalities, abilities, and potentials is your best defense and offense in the greatest war the world has ever known.Your influence can sway Nations to invest in the research, development and diplomatic channels you need to upgrade and improve your arsenal. RPC Fire Control on the HMS Orion and an Arado Ar-196 on the Aoba’s catapult are possible through your prestige. 1 Quote Link to comment Share on other sites More sharing options...
Metis Posted June 21, 2016 Report Share Posted June 21, 2016 IIRC you can, admittedly with some difficulty, command a fleet comprised of American and German ships. If equipment is nation-specific I don't see why it couldn't be mixed and matched as well. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted June 21, 2016 Report Share Posted June 21, 2016 v_L & Metis are correct- you can mix and match, if you have access to it. There are some things that are harder than others, of course. One note, about American (and German) Torpedoes in '39- the Team hasn't decided whether to treat this realistically or not. Right now, it's 'realistic' in the game, which means that you have to invest in your own weapons or just get somebody else's torpedoes (everyone always goes for the Long Lance, obviously.) We'll see how it ends up. Quote Link to comment Share on other sites More sharing options...
PizzaRocket Posted June 21, 2016 Report Share Posted June 21, 2016 Well, maybe not. Weren't the long lance torpedoes dangerous to handle and store due to the oxygen? Could make the ships more vulnerable to torpedo explosions. Quote Link to comment Share on other sites More sharing options...
Imptrooper Posted June 21, 2016 Report Share Posted June 21, 2016 Thanks for clarifying the wording just felt weird so i figured i should ask in stead of assuming Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted June 21, 2016 Report Share Posted June 21, 2016 PR; Yep, deck criticals and fires are more dangerous with Long Lances, but...then again, their dud rate is very small. Quote Link to comment Share on other sites More sharing options...
Dano Posted June 21, 2016 Author Report Share Posted June 21, 2016 RPC Fire Control on the HMS Orion and an Arado Ar-196 on the Aoba’s catapult are possible through your prestige. Hmm, two more hidden Belles? Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted June 21, 2016 Report Share Posted June 21, 2016 Dano; Quote Link to comment Share on other sites More sharing options...
von_Lipstig Posted June 21, 2016 Report Share Posted June 21, 2016 Hmm, two more hidden Belles? Ships teased in Campaign -HMS Hood Ships mentioned RAN -2 mentioned --1 DD -few Jutland survivors -HMS Nubian -HMS Orion -KM U-29 -KM Gneiusenau -RN Axum -RN Lampo -USS (not-quite-Tennessee) BB -IJN Takao -IJN Aoba -IJN Nagato Ships probably hinted -USS Enterprise -USS Texas -IJN Tenryuu -KM Admiral Hipper Quote Link to comment Share on other sites More sharing options...
Ninjapacman Posted June 22, 2016 Report Share Posted June 22, 2016 PR; Yep, deck criticals and fires are more dangerous with Long Lances, but...then again, their dud rate is very small. Not just their dud rate. They were near invisible to spot compared to contemporaries, and they could travel nearly twice as far as their competitors at far higher speeds. They also carried the largest payload of any torpedo at the time. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted June 22, 2016 Report Share Posted June 22, 2016 Much more than twice as far... Quote Link to comment Share on other sites More sharing options...
Mignonette Posted June 22, 2016 Report Share Posted June 22, 2016 Since Belles are spiritual manifestations, are they like ghosts/holograms or are they "solid"? It would be hard to interact and date someone you can't physically touch... Quote Link to comment Share on other sites More sharing options...
Nel Celestine Posted June 22, 2016 Report Share Posted June 22, 2016 Since Belles are spiritual manifestations, are they like ghosts/holograms or are they "solid"? It would be hard to interact and date someone you can't physically touch... I asked this one before. Solid. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted June 22, 2016 Report Share Posted June 22, 2016 Mignonette; Nel is correct- they can manifest physically, and often do. They *also* can be immaterial, if they choose. Most prefer physical, though. Quote Link to comment Share on other sites More sharing options...
Ninjapacman Posted June 22, 2016 Report Share Posted June 22, 2016 Much more than twice as far... Sorry. It's been a while since I read up on the statistics. Thanks for the correction. My point still stands though. If you can fit 610mm torp launchers as opposed to the more common 533mm torpedoes of most other major navies, there's no question about it that you should fit long lances. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted June 22, 2016 Report Share Posted June 22, 2016 Sorry. It's been a while since I read up on the statistics. Thanks for the correction. My point still stands though. If you can fit 610mm torp launchers as opposed to the more common 533mm torpedoes of most other major navies, there's no question about it that you should fit long lances.Then use the Type 95 torpedo its nearly the same as the Type 93, common known as Long Lance, just smaller (533 mm) Quote Link to comment Share on other sites More sharing options...
Wellington99 Posted June 22, 2016 Report Share Posted June 22, 2016 There's obviously a limit of what we can mount on our ships, right? *hides plans to give Rawa 18" guns* Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted June 22, 2016 Report Share Posted June 22, 2016 Can it be that the game have more budget management then actual fighting? Wondering about this after we now got told that we have to decide if we buy specific supplies like torpedo from other nations or research and produce our own. Quote Link to comment Share on other sites More sharing options...
PizzaRocket Posted June 22, 2016 Report Share Posted June 22, 2016 There's obviously a limit of what we can mount on our ships, right? *hides plans to give Rawa 18" guns* I imagine there will be a practical limit: a ship designed to carry 14 in rifles may not be able to support the weight of 16 or 18 inch rifles, unless she's like the Mogami class cruisers where the upgunning potential was designed in. Quote Link to comment Share on other sites More sharing options...
Wellington99 Posted June 22, 2016 Report Share Posted June 22, 2016 I imagine there will be a practical limit: a ship designed to carry 14 in rifles may not be able to support the weight of 16 or 18 inch rifles, unless she's like the Mogami class cruisers where the upgunning potential was designed in. Or a penalty due to weight and a limit on number of guns (say only able to carry two 18" guns on Iowa) Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted June 22, 2016 Report Share Posted June 22, 2016 W99; We haven't discussed equipment & upgrades yet, but suffice to say there are limits. Of course, you'll be very interested to learn how you might break them I am sure... Schwarzbart; No more than your usual RPG, I think. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted June 22, 2016 Report Share Posted June 22, 2016 Hmm what kind of RPG is for you a usual RPG? Something like Amber that actual not care about equipment or something like 3rd Edition Gurps Vehicles where you can spend days just creating one vehicle? Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted June 22, 2016 Report Share Posted June 22, 2016 Schwarzbart; Hmmm- in between. Belles has pretty deep equipment customization (see the research & production Updates for a glimpse into that), but that's only if you want to be the best. General gameplay, plus a few levels over, and you're likely fine. Quote Link to comment Share on other sites More sharing options...
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