Legate of Mineta Posted August 26, 2016 Report Share Posted August 26, 2016 S; Yep! Quote Link to comment Share on other sites More sharing options...
Ascartand Posted August 27, 2016 Report Share Posted August 27, 2016 Is there a significant amount of magic users in the Mineta guard? I imagine that too many mages in city can get away if they know enough magic just like that Wizard Cops video I posted in the Fun with Greenlight page. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted August 27, 2016 Report Share Posted August 27, 2016 Ascartand; Not in the Guard, no, but they have a number of auxiliaries. In general, mages can get away easily enough...but it's very hard to escape the hunters. Quote Link to comment Share on other sites More sharing options...
Metis Posted August 27, 2016 Report Share Posted August 27, 2016 The Captain's main quest actually has your PC help the Captain hunt criminal magic-users...I think at least 3 times, mostly going off of old memories? However many there are there clearly aren't enough. Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted August 27, 2016 Report Share Posted August 27, 2016 Metis; True that. Quote Link to comment Share on other sites More sharing options...
freespace2dotcom Posted August 28, 2016 Report Share Posted August 28, 2016 Would you say that the magics learned in Y1 could be accidentally lethal to the user if misused or overused? What magics are most prone to this sort of danger besides Gates? Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted August 29, 2016 Report Share Posted August 29, 2016 Free; Misuse can definitely be lethal for all of them, in no particular order. Even Astrology can be lethal. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted August 29, 2016 Report Share Posted August 29, 2016 Part of the imperial Reserve direct next to the entrance is under a Invisible spell? How comes we suddenly realize it in Imperial Reserve Adventure 01 when in all the visits before we where just blind about it? Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted August 29, 2016 Report Share Posted August 29, 2016 S; It's a fair point. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted August 30, 2016 Report Share Posted August 30, 2016 Because you didn't see my pm I ask here: 1) I think about writing a Y2 student that enter from the outside, could you forward to us what Infos are needed for adding one? Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted August 30, 2016 Report Share Posted August 30, 2016 Schwarzbart; The requirements (art and writing wise) are essentially the same- but because this is Y2, you'd have to have a year's worth of Skills and growth and so on. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted August 30, 2016 Report Share Posted August 30, 2016 1) Is the skill and Attribute at a random range or fixed for such a new entry? Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted August 30, 2016 Report Share Posted August 30, 2016 Schwarzbart; Fixed. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted September 2, 2016 Report Share Posted September 2, 2016 1) What countries have Vilocian as mother language? 2) If I didn't count wrong then there a big difference how many points in the Attribute some Students got, what's the reason for this? (many have 1 Base +8 points but some have less then 8, saw even one with only 5) Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted September 2, 2016 Report Share Posted September 2, 2016 Schwarzbart; 1) Too many to easily name, as they are many very small countries and islands northeast of the map. 2) It just depends on the Student- some have a natural advantage in certain areas. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted September 3, 2016 Report Share Posted September 3, 2016 How many people graduate from Esteban Contu's school each year? Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted September 3, 2016 Report Share Posted September 3, 2016 Schwarzbart; That's a good question- I will have to ask! Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted September 3, 2016 Report Share Posted September 3, 2016 Already asked via PM but maybe you missed it: Could you forward the guideline for year 2 NPC students with new games or send me some example year 2 Avila how they would look with a new game? Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted September 3, 2016 Report Share Posted September 3, 2016 Schwarzbart; I'll ask. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted September 4, 2016 Report Share Posted September 4, 2016 1) Will in year 2 less need of Pheme of other pillar for the advanced spells we learn? 2) Is the chariot movement regulated at Academagia especial at Godina where there must be many students know the Private Chariot spell? Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted September 4, 2016 Report Share Posted September 4, 2016 Schwarzbart; 1) It depends, but as in Y1, cross Pillar Pheme Spells are fairly common. 2) Although there are many rules governing its use, as usual as long as its not too noticeable to the Instructors and/or causes problems, it's fine. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted September 5, 2016 Report Share Posted September 5, 2016 1) Will we in year 2 actual be able to use Arithmetic to manipulate the area of a spell as I have written it in my RPG for year 1? Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted September 5, 2016 Report Share Posted September 5, 2016 Schwarzbart; In theory, yes. In game mechanics, it doesn't quite translate that way. Quote Link to comment Share on other sites More sharing options...
Schwarzbart Posted September 8, 2016 Report Share Posted September 8, 2016 1) is there a limit a place & creature can keep in magic and once this limit is overstep the weakest magic cease to work? 2) How do the player get to the Forest of Broken Pines after the adventure is over? (I just wonder why the Legate had to use gate magic in the adventure when we easy can visit it as 1 timeslot action later and i.e. in the stormy dreams they had Griffon ready in minutes.) 3) Are the tricks or magic of the Duke of Broken Pines something we might be able to learn in the next years? (Maybe thanks to a certain young Opinicus) 4) Ist this Opinicus a possible familiar for year 2? Quote Link to comment Share on other sites More sharing options...
Legate of Mineta Posted September 8, 2016 Report Share Posted September 8, 2016 Schwarzbart; 1) The more spells and enchantments there are in a given area, the greater the likelihood they will interact in some way, which usually causes the Spells to collapse and fail. No hard limit, though. 2) I'll ask! 3) No comment. 4) I couldn't say, but...unlikely, I would judge. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.